Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How complex do you like your character creation process?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8502792" data-attributes="member: 29398"><p>There's one element to consider here that only got briefly waved at upthread:</p><p></p><p>How long should it take to get a character to a state where it's game-playable (answer: as close to zero as possible) vs</p><p>How long should it take to get a character completely fleshed out (answer: as long as it needs).</p><p></p><p>A character doesn't need to be completely fleshed out with background, flaws, etc. in order to be playable; those can be filled in as play goes along. But it does need all the mechanical bits in place, and that's where 5e - though better than 3e! - is still way too complex and time-consuming for my liking. Ideally, a 0e/Basic level of simplicity - choose race and-or class, roll your stats, figure out your spells if applicable, gear yourself up, and come up with a name and description such that you or the DM can narrate your appearance/name to the rest of the crew - is all it should otherwise take.</p><p></p><p>My benchmark for this is the answer to the following question: if someone's PC just died and that player needs to roll up a replacement NOW because there's not otherwise going to be an opportunity to introduce a new PC for maybe several sessions or more, how long of a break does everyone else have to take so we can get that new PC up and running?</p><p></p><p>If it's less than 10 minutes*, we're good. If it's in the 10-15 minute range*, I'll live with it. If it's longer than that, something's wrong with the char-gen system. And yes, my own system needs a long look as it's slowly become rather bloated over the years and char-gen takes way longer than it once did.......</p><p></p><p>* - assuming the player is reasonably fast at making decisions if-when they arise.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8502792, member: 29398"] There's one element to consider here that only got briefly waved at upthread: How long should it take to get a character to a state where it's game-playable (answer: as close to zero as possible) vs How long should it take to get a character completely fleshed out (answer: as long as it needs). A character doesn't need to be completely fleshed out with background, flaws, etc. in order to be playable; those can be filled in as play goes along. But it does need all the mechanical bits in place, and that's where 5e - though better than 3e! - is still way too complex and time-consuming for my liking. Ideally, a 0e/Basic level of simplicity - choose race and-or class, roll your stats, figure out your spells if applicable, gear yourself up, and come up with a name and description such that you or the DM can narrate your appearance/name to the rest of the crew - is all it should otherwise take. My benchmark for this is the answer to the following question: if someone's PC just died and that player needs to roll up a replacement NOW because there's not otherwise going to be an opportunity to introduce a new PC for maybe several sessions or more, how long of a break does everyone else have to take so we can get that new PC up and running? If it's less than 10 minutes*, we're good. If it's in the 10-15 minute range*, I'll live with it. If it's longer than that, something's wrong with the char-gen system. And yes, my own system needs a long look as it's slowly become rather bloated over the years and char-gen takes way longer than it once did....... * - assuming the player is reasonably fast at making decisions if-when they arise. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How complex do you like your character creation process?
Top