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<blockquote data-quote="Andor" data-source="post: 4484957" data-attributes="member: 1879"><p>Gah. I am NOT saying 4e is World of Warcraft. Period. At all. </p><p></p><p>I am saying that the approach in the writing of the rules and text of the games over the course of multiple editions seems to have drifted from a prose based description of the game clearly intended to convey the authors thoughts to the reader to a simpler and more 'plain language programming' sort of writing style wherein the game books are filled mostly instructions and there is less of an attempt to convey the author's thoughts to the reader.</p><p></p><p>One of my thoughts when first reading the 4e PHB was that with a well written command interpreter you wouldn't even need to type to make 4e the CRPG, you could just feed the PHB into a scanner. </p><p></p><p>I'm not saying this is good or bad. I'm not attacking 4e. I'm wondering if the change in authorial style over the years is related to the growing pervasivness and influence of computers on our society.</p><p></p><p>P.S: For the love of bits stop telling me about the early days of computing, I remember using an Apple Pet (with 4k memory!) for god's sake. I know we all cut our teeth making character generators in BASIC. However a general market book in those days wold never have been written in a style that assumed the reader was familiar with OOP constructs like keywords and function calls (which is what the [w] is.)</p></blockquote><p></p>
[QUOTE="Andor, post: 4484957, member: 1879"] Gah. I am NOT saying 4e is World of Warcraft. Period. At all. I am saying that the approach in the writing of the rules and text of the games over the course of multiple editions seems to have drifted from a prose based description of the game clearly intended to convey the authors thoughts to the reader to a simpler and more 'plain language programming' sort of writing style wherein the game books are filled mostly instructions and there is less of an attempt to convey the author's thoughts to the reader. One of my thoughts when first reading the 4e PHB was that with a well written command interpreter you wouldn't even need to type to make 4e the CRPG, you could just feed the PHB into a scanner. I'm not saying this is good or bad. I'm not attacking 4e. I'm wondering if the change in authorial style over the years is related to the growing pervasivness and influence of computers on our society. P.S: For the love of bits stop telling me about the early days of computing, I remember using an Apple Pet (with 4k memory!) for god's sake. I know we all cut our teeth making character generators in BASIC. However a general market book in those days wold never have been written in a style that assumed the reader was familiar with OOP constructs like keywords and function calls (which is what the [w] is.) [/QUOTE]
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