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How could Kobolds defend their lair? Part 3 of game session posted.
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<blockquote data-quote="Ao the Overkitty" data-source="post: 1212847" data-attributes="member: 9758"><p>Here are some tricks our DM threw at us (and a few of my own).</p><p></p><p>Lay lots of traps set for medium height creatures, but stuff small creatures can move right under (garotte metal band set at human neck height, swinging tree trunk traps that smash into the chest of humans, pit traps that are weight sensitive (so it would take a few kobolds to set it off, but one human or dwarf is heavy enough to). Remember, kobolds get bonuses to craft (trapmaking).</p><p></p><p>Aggrivate the PCs. have the kobolds jump out with crossbows and shoot at the PCs, then run away. When the PCs pursue, they move right over the grease patch, making them fall down. Also, if they decide to run across the grease and skid, set up a swinging tree trunk trap trigger halfway through.</p><p></p><p>Also remember, kobolds' favored class is sorcerer. Lots of first level spells can be used to take out people of that level. Silent <em>Alarm</em> alerts them to the PCs presense. <em>Grease</em> creates places for that group to fall down and get plugged with crossbow bolts. [/I]Obscuring Mist<em> will hide them from the attackers. </em>Ray of Enfeeblement<em> will take that Barbarian down a notch or two. </em></p><p><em></em></p><p><em>Tiny vipers are nice familiars/pets for kobolds. Put a bunch of them together, and you've got a swarm. Swarms are nasty cause while that Barbarian does 84 points of damage, that doesn't affect the swarm at all (melee weapons are ineffective against swarms).</em></p><p><em></em></p><p><em>I hope that was useful.</em></p></blockquote><p></p>
[QUOTE="Ao the Overkitty, post: 1212847, member: 9758"] Here are some tricks our DM threw at us (and a few of my own). Lay lots of traps set for medium height creatures, but stuff small creatures can move right under (garotte metal band set at human neck height, swinging tree trunk traps that smash into the chest of humans, pit traps that are weight sensitive (so it would take a few kobolds to set it off, but one human or dwarf is heavy enough to). Remember, kobolds get bonuses to craft (trapmaking). Aggrivate the PCs. have the kobolds jump out with crossbows and shoot at the PCs, then run away. When the PCs pursue, they move right over the grease patch, making them fall down. Also, if they decide to run across the grease and skid, set up a swinging tree trunk trap trigger halfway through. Also remember, kobolds' favored class is sorcerer. Lots of first level spells can be used to take out people of that level. Silent [I]Alarm[/I] alerts them to the PCs presense. [I]Grease[/I] creates places for that group to fall down and get plugged with crossbow bolts. [/I]Obscuring Mist[I] will hide them from the attackers. [/I]Ray of Enfeeblement[I] will take that Barbarian down a notch or two. Tiny vipers are nice familiars/pets for kobolds. Put a bunch of them together, and you've got a swarm. Swarms are nasty cause while that Barbarian does 84 points of damage, that doesn't affect the swarm at all (melee weapons are ineffective against swarms). I hope that was useful.[/I] [/QUOTE]
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