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How could Kobolds defend their lair? Part 3 of game session posted.
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<blockquote data-quote="Ao the Overkitty" data-source="post: 1212989" data-attributes="member: 9758"><p>Oh yes. something else. Fake traps. Leave false, obvious traps around to draw attention away from the real ones.</p><p></p><p>For example, an entryway with LOTS of tripwires crisscrossing across the floor. Have them all lead out of the entryway via a hole. They don't actually connect to anything, but they won't know that. The rogue will be busy disabling all of these 'traps' and think he did a real good job of it, too. So, when he waves in the rest of the party, they set off the real traps (for us, this was the metal garotte wire at human neck height connected to a log which was suppossed to swing down smash the person who triggered it). [Almost got us, but we'd been hit repeatedly with kobolds over the levels and knew to look for more].</p><p></p><p>Rotten boards (if in a cave, cover with dirt). Medium sized creature steps on the board, which breaks under their weight. Only one foot drops maybe a foot. The trick is the person steps down on some caltrops or a tanglefoot bag or the like.</p><p></p><p>30ft pit with a couple of Dire Weasels at the bottom (Fiendish template optional).</p></blockquote><p></p>
[QUOTE="Ao the Overkitty, post: 1212989, member: 9758"] Oh yes. something else. Fake traps. Leave false, obvious traps around to draw attention away from the real ones. For example, an entryway with LOTS of tripwires crisscrossing across the floor. Have them all lead out of the entryway via a hole. They don't actually connect to anything, but they won't know that. The rogue will be busy disabling all of these 'traps' and think he did a real good job of it, too. So, when he waves in the rest of the party, they set off the real traps (for us, this was the metal garotte wire at human neck height connected to a log which was suppossed to swing down smash the person who triggered it). [Almost got us, but we'd been hit repeatedly with kobolds over the levels and knew to look for more]. Rotten boards (if in a cave, cover with dirt). Medium sized creature steps on the board, which breaks under their weight. Only one foot drops maybe a foot. The trick is the person steps down on some caltrops or a tanglefoot bag or the like. 30ft pit with a couple of Dire Weasels at the bottom (Fiendish template optional). [/QUOTE]
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How could Kobolds defend their lair? Part 3 of game session posted.
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