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How D&D Beyond Will Handle Access To 2014 Rules
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<blockquote data-quote="Mistwell" data-source="post: 9440398" data-attributes="member: 2525"><p>No, it's not. Millions have run games using it, it seems to have pretty high approval and utility. My groups have used it for nearly a decade now.</p><p></p><p></p><p></p><p>You can it's just not as easy as you want. You need to start with the skeleton of something else, and then modify many elements to suit you.</p><p></p><p></p><p></p><p>You homebrew subclass is add a new feature call "Additional Invocations" and have the feature contain Options for each of you new Invocations with all the actions, spells, or modifiers that option allows</p><p></p><p></p><p></p><p>You can.<a href="https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/161029-homebrew-weapons-explored" target="_blank"> See this thread</a>.</p><p></p><p></p><p></p><p>Not sure on this one?</p><p></p><p></p><p></p><p>LOL this is not a common opinion. And for it to be embarrassing I think it needs a pretty meaningful number of people viewing it that way around you.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9440398, member: 2525"] No, it's not. Millions have run games using it, it seems to have pretty high approval and utility. My groups have used it for nearly a decade now. You can it's just not as easy as you want. You need to start with the skeleton of something else, and then modify many elements to suit you. You homebrew subclass is add a new feature call "Additional Invocations" and have the feature contain Options for each of you new Invocations with all the actions, spells, or modifiers that option allows You can.[URL='https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/161029-homebrew-weapons-explored'] See this thread[/URL]. Not sure on this one? LOL this is not a common opinion. And for it to be embarrassing I think it needs a pretty meaningful number of people viewing it that way around you. [/QUOTE]
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