Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How D&D Beyond Will Handle Access To 2014 Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 9441236" data-attributes="member: 18"><p>I don't think it is, but I don't mean that in a nice way.</p><p></p><p>Rather, Beyond, since 2020, have shown an absolutely rank inability to do certain things in what they regard as a "proper way" (despite continually promising to improve their tech), and have also consistently since about then taken an "if we can't do things the 'proper way', we won't do them at all!".</p><p></p><p>I would bet money that there is no way in their current DB system to flag a magic item or spell as Legacy, and control its availability on that basis. Now, a normal company, run by sane people, would simply go through and put (Legacy) or (2014) after the names of all the 2014 versions of items/spells, and just make them available on that basis (because they definitely could - and do - link them to ownership of the 2014 PHB/DMG). But that isn't how Beyond have operated since 2020 - they've been completely resolute in refusing to do anything sensible/sane/reasonable/helpful-to-paying-customers about stuff they can't trivially do the "proper way" (a nebulous and largely meaningless concept) using their <em>current</em> tools. They've moaned and moaned that doing things like this would cost time they could be spending working on newer material, and that one day they'll have a "proper" way to do this, and <em>maybe</em> then they'll do it. For example, the Supernatural Gifts from the Theros setting, which could easily have been rendered as Feats for people who had that book - esp. given Beyond has an easy-to-use override to arbitrarily add Feats to a character (and has done since early on) - the Beyond team absolutely point-blank refused to do this, whilst simultaneously saying that if anyone else did it via the custom Feat system, and shared those Feats, they'd be deleted/unshared. So the Beyond team's solution to their own combination of technical incompetence and frankly, best case laziness, worst case impossibly bad management/prioritization, was to force literally every DM/group who wanted to have those supernatural gifts to INDIVIDUALLY use their fiddly and annoying system to build each one out, and then carefully not share them outside their group(s). And their excuse was "Well one day we'll be able to do it 'properly', so it'd be wasted effort to do it the wrong way!". I mean, as someone who works with IT in a professional capacity, this is one of the most insane and not just unprofessional but actively anti-professional answers I've ever heard, but they've been consistent about it.</p><p></p><p>So I strongly suspect the same demented mindset is at work here with the spells/items.</p><p></p><p>It doesn't actually benefit them financially, note - because they're kind of giving away 2024 content for free (indeed you need to spend effort, not money, to retain the 2014 versions). So that doesn't make sense as an explanation. But if we consider this incredibly perverse attitude they've displayed before, which seems to be cultural to Beyond management, then it's quite familiar.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9441236, member: 18"] I don't think it is, but I don't mean that in a nice way. Rather, Beyond, since 2020, have shown an absolutely rank inability to do certain things in what they regard as a "proper way" (despite continually promising to improve their tech), and have also consistently since about then taken an "if we can't do things the 'proper way', we won't do them at all!". I would bet money that there is no way in their current DB system to flag a magic item or spell as Legacy, and control its availability on that basis. Now, a normal company, run by sane people, would simply go through and put (Legacy) or (2014) after the names of all the 2014 versions of items/spells, and just make them available on that basis (because they definitely could - and do - link them to ownership of the 2014 PHB/DMG). But that isn't how Beyond have operated since 2020 - they've been completely resolute in refusing to do anything sensible/sane/reasonable/helpful-to-paying-customers about stuff they can't trivially do the "proper way" (a nebulous and largely meaningless concept) using their [I]current[/I] tools. They've moaned and moaned that doing things like this would cost time they could be spending working on newer material, and that one day they'll have a "proper" way to do this, and [I]maybe[/I] then they'll do it. For example, the Supernatural Gifts from the Theros setting, which could easily have been rendered as Feats for people who had that book - esp. given Beyond has an easy-to-use override to arbitrarily add Feats to a character (and has done since early on) - the Beyond team absolutely point-blank refused to do this, whilst simultaneously saying that if anyone else did it via the custom Feat system, and shared those Feats, they'd be deleted/unshared. So the Beyond team's solution to their own combination of technical incompetence and frankly, best case laziness, worst case impossibly bad management/prioritization, was to force literally every DM/group who wanted to have those supernatural gifts to INDIVIDUALLY use their fiddly and annoying system to build each one out, and then carefully not share them outside their group(s). And their excuse was "Well one day we'll be able to do it 'properly', so it'd be wasted effort to do it the wrong way!". I mean, as someone who works with IT in a professional capacity, this is one of the most insane and not just unprofessional but actively anti-professional answers I've ever heard, but they've been consistent about it. So I strongly suspect the same demented mindset is at work here with the spells/items. It doesn't actually benefit them financially, note - because they're kind of giving away 2024 content for free (indeed you need to spend effort, not money, to retain the 2014 versions). So that doesn't make sense as an explanation. But if we consider this incredibly perverse attitude they've displayed before, which seems to be cultural to Beyond management, then it's quite familiar. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How D&D Beyond Will Handle Access To 2014 Rules
Top