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How D&D Beyond Will Handle Access To 2014 Rules
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<blockquote data-quote="pukunui" data-source="post: 9441704" data-attributes="member: 54629"><p>I'm upset about the way in which they are going about it. I've had gaming groups break up over GMs wanting to change the rules mid-campaign, and here WotC is forcing every single one of its D&D Beyond users to do just that if they want to keep using the tool's main functionality. What's worse, because the three core rulebooks aren't all coming out at once, the changes will be happening in chunks over the next six months.</p><p></p><p></p><p>Oh, I think a lot of the changes will be subtle ... and so a lot of people who haven't been paying attention won't notice, which will likely lead to confusion, arguments, and/or tedious rule-referencing at the table. Things like:</p><p></p><p>DM: "You gain a level of exhaustion, that means you have disadvantage on ability checks."</p><p>Player: "What? No, my character sheet says I just get a -1 penalty."</p><p>DM: "That's the new rule. I'm not using that rule. Go to the 2014 PHB in the compendium and look up the old exhaustion rule."</p><p></p><p>Or it might be something like:</p><p></p><p>Player: "My wolf companion attacks the troll. He hits and knocks the troll prone!"</p><p>DM: "Uh, no, the troll gets to make a save to stay standing ... which he passes."</p><p>Player: "What?! My wolf statblock just says on a hit the target is knocked prone! No save!"</p><p></p><p></p><p></p><p>Yeah, no thanks. I'll just go back to using pen-and-paper so we can all be using the same rules.</p></blockquote><p></p>
[QUOTE="pukunui, post: 9441704, member: 54629"] I'm upset about the way in which they are going about it. I've had gaming groups break up over GMs wanting to change the rules mid-campaign, and here WotC is forcing every single one of its D&D Beyond users to do just that if they want to keep using the tool's main functionality. What's worse, because the three core rulebooks aren't all coming out at once, the changes will be happening in chunks over the next six months. Oh, I think a lot of the changes will be subtle ... and so a lot of people who haven't been paying attention won't notice, which will likely lead to confusion, arguments, and/or tedious rule-referencing at the table. Things like: DM: "You gain a level of exhaustion, that means you have disadvantage on ability checks." Player: "What? No, my character sheet says I just get a -1 penalty." DM: "That's the new rule. I'm not using that rule. Go to the 2014 PHB in the compendium and look up the old exhaustion rule." Or it might be something like: Player: "My wolf companion attacks the troll. He hits and knocks the troll prone!" DM: "Uh, no, the troll gets to make a save to stay standing ... which he passes." Player: "What?! My wolf statblock just says on a hit the target is knocked prone! No save!" Yeah, no thanks. I'll just go back to using pen-and-paper so we can all be using the same rules. [/QUOTE]
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