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How D&D Beyond Will Handle Access To 2014 Rules
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<blockquote data-quote="Chaosmancer" data-source="post: 9450297" data-attributes="member: 6801228"><p>I don't understand what you mean about "choosing to tie the whole of 5e to just one company" or how recognizing the 5e is DnD 5e means that Hasbro gets to dictate my happiness. None of that makes a lick of sense to me. Again, to use the car analogy, just because I have bought a Honda Accord doesn't mean I am tying my happiness with my car to Honda, and just because I buy after-market parts to alter my car doesn't mean that the Honda Accord is not a Honda product. </p><p></p><p>You say you are making products for "all the 5es" but... not really? Your most recent project is the City of Arches, correct? And, as I understand that product it is mostly a setting and lore. I could use that product with Savage Worlds, or with a diceless system. Sure, the adventures might be harder to run that way, but you didn't design those adventures for Grimhollow, or for Ryoku's guide, or for Humblewood. You designed them to work fundamentally, with DnD 5e... which al of those things ALSO work with. </p><p></p><p>And none of this means WotC gets to determine anything. That doesn't mean my "gaming identity" is tied to Hasbro. I have plenty of products just like yours. I support plenty of creators who are making things or producing things that work with 5e... but when I sit down with people at the table, we are playing Dungeons and Dragons. If I backed your project and pitched a game to people, I wouldn't say "we are going to play Grimhollow in the City of Arches" I would say "I have some cool books for a DnD game, interested?" Because, at the core of this "platform" is Dungeons and Dragons. That is the core product that everything else is branching off of. 5e means "Dungeons and Dragons 5th edition" and you are not giving WotC anything at all, sacrificing none of your happiness or identity, by acknowledging that fact. And I don't think it is necessary to rip 5e away from Dungeons and Dragons and state "this ruleset has nothing to do with the people and company that created this ruleset". Don't trust WotC, don't give them an inch. That's fine. But 5e is their creation, they made it, and all the products that are modifying it, are modifying Dungeons and Dragons, not some nameless, ownerless ruleset that has no real connection to Dungeons and Dragons.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9450297, member: 6801228"] I don't understand what you mean about "choosing to tie the whole of 5e to just one company" or how recognizing the 5e is DnD 5e means that Hasbro gets to dictate my happiness. None of that makes a lick of sense to me. Again, to use the car analogy, just because I have bought a Honda Accord doesn't mean I am tying my happiness with my car to Honda, and just because I buy after-market parts to alter my car doesn't mean that the Honda Accord is not a Honda product. You say you are making products for "all the 5es" but... not really? Your most recent project is the City of Arches, correct? And, as I understand that product it is mostly a setting and lore. I could use that product with Savage Worlds, or with a diceless system. Sure, the adventures might be harder to run that way, but you didn't design those adventures for Grimhollow, or for Ryoku's guide, or for Humblewood. You designed them to work fundamentally, with DnD 5e... which al of those things ALSO work with. And none of this means WotC gets to determine anything. That doesn't mean my "gaming identity" is tied to Hasbro. I have plenty of products just like yours. I support plenty of creators who are making things or producing things that work with 5e... but when I sit down with people at the table, we are playing Dungeons and Dragons. If I backed your project and pitched a game to people, I wouldn't say "we are going to play Grimhollow in the City of Arches" I would say "I have some cool books for a DnD game, interested?" Because, at the core of this "platform" is Dungeons and Dragons. That is the core product that everything else is branching off of. 5e means "Dungeons and Dragons 5th edition" and you are not giving WotC anything at all, sacrificing none of your happiness or identity, by acknowledging that fact. And I don't think it is necessary to rip 5e away from Dungeons and Dragons and state "this ruleset has nothing to do with the people and company that created this ruleset". Don't trust WotC, don't give them an inch. That's fine. But 5e is their creation, they made it, and all the products that are modifying it, are modifying Dungeons and Dragons, not some nameless, ownerless ruleset that has no real connection to Dungeons and Dragons. [/QUOTE]
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