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How D&D Beyond Will Handle Access To 2014 Rules
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<blockquote data-quote="Imaro" data-source="post: 9450361" data-attributes="member: 48965"><p>Of course the problem is that everyone will have their own slightly different 5e semi-clone (sort of like the osr now but with much more complexity around rules and mechanics).</p><p></p><p> That's when we'll see the real answer to the what is 5e debate going on here. Can someone show up with a DC 20 character for a game based on TotV rules... or run a Talislanta 5e game with both Level Up PC's, Ruins of Symbaroum PC's and Kobold Press monsters?? I strongly doubt that' ll be the case though supposedly its all 5e. </p><p></p><p>If instead it becomes much harder to find players for any particular 5e based game because the Ruins of Symbaroum DM wants players who have RoS PC's and rules qhile the DC 20 DM wants the same for his game and so on...well then in reality what you have are disparate games that only have a loose commonality and are only compatible in the sense that things on the DM's side, if said DM is willing to put in the necessary work to figure it out or is will8ng to ignore whatever doesnt fit, might work in a different 5e game.</p></blockquote><p></p>
[QUOTE="Imaro, post: 9450361, member: 48965"] Of course the problem is that everyone will have their own slightly different 5e semi-clone (sort of like the osr now but with much more complexity around rules and mechanics). That's when we'll see the real answer to the what is 5e debate going on here. Can someone show up with a DC 20 character for a game based on TotV rules... or run a Talislanta 5e game with both Level Up PC's, Ruins of Symbaroum PC's and Kobold Press monsters?? I strongly doubt that' ll be the case though supposedly its all 5e. If instead it becomes much harder to find players for any particular 5e based game because the Ruins of Symbaroum DM wants players who have RoS PC's and rules qhile the DC 20 DM wants the same for his game and so on...well then in reality what you have are disparate games that only have a loose commonality and are only compatible in the sense that things on the DM's side, if said DM is willing to put in the necessary work to figure it out or is will8ng to ignore whatever doesnt fit, might work in a different 5e game. [/QUOTE]
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