Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How D&D Beyond Will Handle Access To 2014 Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 9450494" data-attributes="member: 7006"><p>Yes and no (in my opinion). People would say it was harder because so many players used the Character Builder and Monster Builder to create things that not having them would appear to make things more difficult. But in truth, all they did was giving players and DMs more options to have at their fingertips. But if people just use the books as-is... playing 4E is no different than playing any other game using hardcover books online.</p><p></p><p>Granted, lots of players nowadays want their books available online through whatever VTT they use to make it easier, and in that regard the number of 5E players who would play online would indeed be larger than the number of 4E players current who wish to keep playing online (which I believe is your point) because there are more 5E books available to bought through the various VTTs than 4E books are. I agree with that point.</p><p></p><p>However, while I agree there would be more remaining 5E players online after 6E gets released than there are right now of 4E players with 5E having been released... that total number of 5E players who don't move to 6E I believe would still be very small in the grand scheme of total D&D playerbase. Yes, a place like EN World where it is self-selecting to a more hardcore RPG gamer base would have a good amount of folks here stating they are playing/remaining with 5E after 6E's release, but that would be but a small segment of most of the D&D Universe. And in my opinion would return all the various 5E products to the levels of players right now playing World of Darkness or GURPS or Mutants & Masterminds. Small and determined playerbases for sure... I make no disparaging remarks about the players who continue with those games... but the games themselves are small pockets in the community overall (because WotC is so large). And a system like Tales of the Valiant will join those games once they are no longer part of the WotC umbrella of working off the primary game in the gaming space.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9450494, member: 7006"] Yes and no (in my opinion). People would say it was harder because so many players used the Character Builder and Monster Builder to create things that not having them would appear to make things more difficult. But in truth, all they did was giving players and DMs more options to have at their fingertips. But if people just use the books as-is... playing 4E is no different than playing any other game using hardcover books online. Granted, lots of players nowadays want their books available online through whatever VTT they use to make it easier, and in that regard the number of 5E players who would play online would indeed be larger than the number of 4E players current who wish to keep playing online (which I believe is your point) because there are more 5E books available to bought through the various VTTs than 4E books are. I agree with that point. However, while I agree there would be more remaining 5E players online after 6E gets released than there are right now of 4E players with 5E having been released... that total number of 5E players who don't move to 6E I believe would still be very small in the grand scheme of total D&D playerbase. Yes, a place like EN World where it is self-selecting to a more hardcore RPG gamer base would have a good amount of folks here stating they are playing/remaining with 5E after 6E's release, but that would be but a small segment of most of the D&D Universe. And in my opinion would return all the various 5E products to the levels of players right now playing World of Darkness or GURPS or Mutants & Masterminds. Small and determined playerbases for sure... I make no disparaging remarks about the players who continue with those games... but the games themselves are small pockets in the community overall (because WotC is so large). And a system like Tales of the Valiant will join those games once they are no longer part of the WotC umbrella of working off the primary game in the gaming space. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How D&D Beyond Will Handle Access To 2014 Rules
Top