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General Tabletop Discussion
*Dungeons & Dragons
How D&D Beyond Will Handle Access To 2014 Rules
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<blockquote data-quote="OB1" data-source="post: 9453953" data-attributes="member: 6796241"><p>Session last night went great! Turned out only the Ranger converted pre-game, and she is now in love with weapon masteries. She was wielding dual short swords, and after hitting on her first attack, had advantage from Vex and didn't miss on 7 consecutive hits over 4 rounds getting the killing blow in the end. She also liked the new Hunters Mark giving her some flexibility with her spell slots. Prior to the game, it took her less than 5 minutes to convert the character, and ended up leaving the legacy species and background, only changing the class, but also adding an origin feat.</p><p></p><p>The Barbarian, after seeing weapon masteries in play, is converting before the next session.</p><p></p><p>The Wizard is still on the fence, but when we leveled up mid session, ended up picking both a legacy and a 2024 spell (after asking if that was okay, which I approved, I figure they are in world just slightly different versions created by different wizards).</p><p></p><p>Bottom line, mixing Legacy and '24 characters and spells was no issue, weapon masteries are a huge hit, and DDB handled everything seamlessly. We used the '24 rules for unarmed strikes, hiding, etc, but it was nice to be able to see the legacy rules in the tool tips for reference. In the end, I'm glad that WotC got pushed to keep the legacy spells and rules available. </p><p></p><p>PCs are leveling up to third and will decide on converting before next Friday's session.</p></blockquote><p></p>
[QUOTE="OB1, post: 9453953, member: 6796241"] Session last night went great! Turned out only the Ranger converted pre-game, and she is now in love with weapon masteries. She was wielding dual short swords, and after hitting on her first attack, had advantage from Vex and didn't miss on 7 consecutive hits over 4 rounds getting the killing blow in the end. She also liked the new Hunters Mark giving her some flexibility with her spell slots. Prior to the game, it took her less than 5 minutes to convert the character, and ended up leaving the legacy species and background, only changing the class, but also adding an origin feat. The Barbarian, after seeing weapon masteries in play, is converting before the next session. The Wizard is still on the fence, but when we leveled up mid session, ended up picking both a legacy and a 2024 spell (after asking if that was okay, which I approved, I figure they are in world just slightly different versions created by different wizards). Bottom line, mixing Legacy and '24 characters and spells was no issue, weapon masteries are a huge hit, and DDB handled everything seamlessly. We used the '24 rules for unarmed strikes, hiding, etc, but it was nice to be able to see the legacy rules in the tool tips for reference. In the end, I'm glad that WotC got pushed to keep the legacy spells and rules available. PCs are leveling up to third and will decide on converting before next Friday's session. [/QUOTE]
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