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How D&D Beyond Will Handle Access To 2014 Rules
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<blockquote data-quote="Chaosmancer" data-source="post: 9455360" data-attributes="member: 6801228"><p>Well, I think an initial disagreement here is that the brand of DnD is seperate from the game of Dungeons and Dragons (using different names to make it flow better). Because if it isn't, then I can "play DnD" by pulling up Idle Champions of the Forgotten Realms, which is a DnD branded game. But I don't think anyone hear would agree that an idle mobile clicker is the same game as what we play at the table. </p><p></p><p>So, I think inherently the Brand and the TTRPG must be separate entities by pure virtue of category differences. The same way that the Brand of Lord of the Rings involves far, far more than the books which make up what people normally think of as "The Lord of the Rings" </p><p></p><p>I also think that a Venn Diagram is a bit too simplistic to convey the complexity of the relationship. My gut is to treat it more similarly to a Ring Mobile. This isn't a perfect image for what is in my head, but it should help a little bit with context</p><p></p><p>[ATTACH=full]379377[/ATTACH]</p><p>Imagine if instead of the knot of string at the top, there was a larger circle encompassing the "galaxy" in the above image. The large, original ring would be the 2014 TTRPG DnD 5e. The "galaxy" would be the SRD, and hanging from that are the various other products. They are all still connected, to each other, secured on the same foundation, regardless of any "overlapping". And you could connect or hang new pieces from anywhere you feel like.</p><p></p><p></p><p></p><p></p><p>You say it feels weird, but that is because you are including the origin within the set. Tales of the Valiant and Level up are DnD 5e compatible. That was how they were marketed, that is their origin. DnD isn't that, because it is the original game that led to the others. </p><p></p><p>I legitimately do not see an issue with saying that. It doesn't make those games lesser in anyway, they are off-shoots from a main branch. We don't need to make the branch something else so we can define DnD as just another off-shoot of the same branch, which was DnD 5e.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9455360, member: 6801228"] Well, I think an initial disagreement here is that the brand of DnD is seperate from the game of Dungeons and Dragons (using different names to make it flow better). Because if it isn't, then I can "play DnD" by pulling up Idle Champions of the Forgotten Realms, which is a DnD branded game. But I don't think anyone hear would agree that an idle mobile clicker is the same game as what we play at the table. So, I think inherently the Brand and the TTRPG must be separate entities by pure virtue of category differences. The same way that the Brand of Lord of the Rings involves far, far more than the books which make up what people normally think of as "The Lord of the Rings" I also think that a Venn Diagram is a bit too simplistic to convey the complexity of the relationship. My gut is to treat it more similarly to a Ring Mobile. This isn't a perfect image for what is in my head, but it should help a little bit with context [ATTACH type="full"]379377[/ATTACH] Imagine if instead of the knot of string at the top, there was a larger circle encompassing the "galaxy" in the above image. The large, original ring would be the 2014 TTRPG DnD 5e. The "galaxy" would be the SRD, and hanging from that are the various other products. They are all still connected, to each other, secured on the same foundation, regardless of any "overlapping". And you could connect or hang new pieces from anywhere you feel like. You say it feels weird, but that is because you are including the origin within the set. Tales of the Valiant and Level up are DnD 5e compatible. That was how they were marketed, that is their origin. DnD isn't that, because it is the original game that led to the others. I legitimately do not see an issue with saying that. It doesn't make those games lesser in anyway, they are off-shoots from a main branch. We don't need to make the branch something else so we can define DnD as just another off-shoot of the same branch, which was DnD 5e. [/QUOTE]
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