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How dangerous are your wildnernesses?
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<blockquote data-quote="Minigiant" data-source="post: 6712612" data-attributes="member: 63508"><p>It would be only fair if I answered.</p><p></p><p>How do I like it.</p><p><strong><span style="color: #FF0000"> EXTREME</span></strong></p><p><strong></strong></p><p></p><p>Sure if you're near a major town or city, you're fine. Mostly the usually wild animals, bandits, handful of orcs, forest fires, and coldsnaps. A local guard or fort can discourage most one major threats from risking themselves on a hail of arrows.</p><p></p><p>But I pity those who dare to venture to far from civilization. Young dragon etch out their mini duchies and hide their hoards. Demon cults are preparing their rituals safe from the persecution of normals. Giants dig their lairs into the land. Royal fey hold court and parties uninterrupted by the common folk. Supernatural weather rains wild animals from the sky and channels the elements in usual ways. Hermit wizard who ran from kingdom politics to work alone int the towers with their experiments.</p><p></p><p>And if you stray too far into the wilderness, you'd bump into it. That's why no one plundered that dungoen yet. </p><p></p><p>Imagine a druid, ranger, nature cleric, sorcerer, or barbarian who lives hundreds of miles away from civilization. No back up from humanoids. No traditional armies to call for aid. Said person has to deal with these things alone. The things out there have to deal it each other alone. Natural selection deems that the weak would be slaughtered. All the dragons, tower mages, giants, demon cults, orc armies, archdruids, ranger lords, barbarian kings, and fey queens would be in equal power ever in an arms race of escalating ferocity and danger. Each keeping each other in check and keeping the eyes off the civilized world. All in a Mexican standoff.</p><p></p><p>Then random chance hamstrings or kills one of the deadly threats and all hell breaks loose. </p><p></p><p>And that's why the orcs appear. They didn't just appear. They <em> ran from someplace else</em>. MWAHAHAHA!!</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6712612, member: 63508"] It would be only fair if I answered. How do I like it. [B][COLOR="#FF0000"] EXTREME[/COLOR] [/B] Sure if you're near a major town or city, you're fine. Mostly the usually wild animals, bandits, handful of orcs, forest fires, and coldsnaps. A local guard or fort can discourage most one major threats from risking themselves on a hail of arrows. But I pity those who dare to venture to far from civilization. Young dragon etch out their mini duchies and hide their hoards. Demon cults are preparing their rituals safe from the persecution of normals. Giants dig their lairs into the land. Royal fey hold court and parties uninterrupted by the common folk. Supernatural weather rains wild animals from the sky and channels the elements in usual ways. Hermit wizard who ran from kingdom politics to work alone int the towers with their experiments. And if you stray too far into the wilderness, you'd bump into it. That's why no one plundered that dungoen yet. Imagine a druid, ranger, nature cleric, sorcerer, or barbarian who lives hundreds of miles away from civilization. No back up from humanoids. No traditional armies to call for aid. Said person has to deal with these things alone. The things out there have to deal it each other alone. Natural selection deems that the weak would be slaughtered. All the dragons, tower mages, giants, demon cults, orc armies, archdruids, ranger lords, barbarian kings, and fey queens would be in equal power ever in an arms race of escalating ferocity and danger. Each keeping each other in check and keeping the eyes off the civilized world. All in a Mexican standoff. Then random chance hamstrings or kills one of the deadly threats and all hell breaks loose. And that's why the orcs appear. They didn't just appear. They [I] ran from someplace else[/I]. MWAHAHAHA!! [/QUOTE]
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