Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
How did 4e take simulation away from D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 5496777" data-attributes="member: 2011"><p>Well, the coherence of the fiction is your responsibility, but helping the players out with their narration is not (unless you are solely talking about NPCs interacting with them, or talking about reminding them of some important details that they learned 4 weeks ago, in which cases, those are your responsbility). But if you are talking about giving them ideas on what to say or do, then no, that's their responsibility.</p><p></p><p></p><p>In our group, we take notes and they help some, but we forget a lot of the finer and more obscure details. It is imperative that the DM know his own campaign and remember the important elements of the story (and remind us of them). It's not important that the DM help us out with our narratives, even the crappiest of us (which I admit to being with regard to narration, I tend to cut to the chase as opposed to on the boards here where I tend to pontificate).</p><p></p><p>The players are too busy having a blast interacting with the NPCs, kicking the snot out of the bad guys, and telling jokes almost nonstop in order to remember a lot of what has gone on in the game previously. Our DM probably pulls his hair out over it, but many of his more obscure campaign elements aren't that important to the players. Having fun and focusing on the story arc du jour is what is important. Remembering the details of earlier parts of the story is too much like work than fun. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5496777, member: 2011"] Well, the coherence of the fiction is your responsibility, but helping the players out with their narration is not (unless you are solely talking about NPCs interacting with them, or talking about reminding them of some important details that they learned 4 weeks ago, in which cases, those are your responsbility). But if you are talking about giving them ideas on what to say or do, then no, that's their responsibility. In our group, we take notes and they help some, but we forget a lot of the finer and more obscure details. It is imperative that the DM know his own campaign and remember the important elements of the story (and remind us of them). It's not important that the DM help us out with our narratives, even the crappiest of us (which I admit to being with regard to narration, I tend to cut to the chase as opposed to on the boards here where I tend to pontificate). The players are too busy having a blast interacting with the NPCs, kicking the snot out of the bad guys, and telling jokes almost nonstop in order to remember a lot of what has gone on in the game previously. Our DM probably pulls his hair out over it, but many of his more obscure campaign elements aren't that important to the players. Having fun and focusing on the story arc du jour is what is important. Remembering the details of earlier parts of the story is too much like work than fun. :lol: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
How did 4e take simulation away from D&D?
Top