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How did 4e take simulation away from D&D?
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<blockquote data-quote="webrunner" data-source="post: 5497450" data-attributes="member: 63727"><p>You know what's fun?</p><p></p><p>Making the characters with bad athletics and acrobatics rolls do a platforming segment, but give them enough of a 'safety net' and let the other players help enough that they can still get through.</p><p></p><p>The solutions that my party came up with were so crazy - ranging from mage-handing and arrowing ropes across, the halfling wizard being able to get past one area by running the others couldnt due to weight differences, characters jumping and being caught by the goliath (or in one case, the warlord's outstretched polearm), use of levatate to get an extra foot of jump clearance...</p><p></p><p></p><p></p><p></p><p>I prefer "Yes, but it's extraordinarily difficult or unlikely"</p><p></p><p>Like "hard DC + 5-10 levels"</p><p></p><p>If your party halfling really wants to try to eat the chair he's sitting on out of boredom, and you tell him, it's DC 30 and you're level 5, and if you fail it's probably a <em>very bad thing</em> for you, and he still wants to try, then sure, give him a chance. If he's helped and rolls a 20 it might actually happen and it'll make a good story for the future.</p><p></p><p>edit: there is of course some things within reason, like if the player says</p><p>"Can I use a religion check to try to eat the chair" then, you'd say "no, it's endurance unless you can explain to me what's religious about it. It's not a communion chair."</p></blockquote><p></p>
[QUOTE="webrunner, post: 5497450, member: 63727"] You know what's fun? Making the characters with bad athletics and acrobatics rolls do a platforming segment, but give them enough of a 'safety net' and let the other players help enough that they can still get through. The solutions that my party came up with were so crazy - ranging from mage-handing and arrowing ropes across, the halfling wizard being able to get past one area by running the others couldnt due to weight differences, characters jumping and being caught by the goliath (or in one case, the warlord's outstretched polearm), use of levatate to get an extra foot of jump clearance... I prefer "Yes, but it's extraordinarily difficult or unlikely" Like "hard DC + 5-10 levels" If your party halfling really wants to try to eat the chair he's sitting on out of boredom, and you tell him, it's DC 30 and you're level 5, and if you fail it's probably a [i]very bad thing[/i] for you, and he still wants to try, then sure, give him a chance. If he's helped and rolls a 20 it might actually happen and it'll make a good story for the future. edit: there is of course some things within reason, like if the player says "Can I use a religion check to try to eat the chair" then, you'd say "no, it's endurance unless you can explain to me what's religious about it. It's not a communion chair." [/QUOTE]
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How did 4e take simulation away from D&D?
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