Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
How did 4e take simulation away from D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Barastrondo" data-source="post: 5501609" data-attributes="member: 3820"><p>I basically disagree, mostly because the definition of "good" has changed. The difference is between "you can achieve a hard DC about 50% of the time if you're trained and have a good stat" to "you can achieve a hard DC about 50% of the time if you're trained, have a good stat, spent a feat on Skill Focus and/or took a race that complements the skill in question and/or have an appropriate paragon path and/or have a magic item that will make up the difference." So if you're trained in a skill you have a strong stat for, you've moved from being defined as "good" to "better off than you would be if you were untrained." Or at least that's how it feels to me. </p><p></p><p>Of course, this complaint's pretty minor; I can just go ahead and use the DMG2 DCs instead of the Essentials-era DCs. If a skill optimizer player were to emerge, I'd probably just start introducing "excruciating" difficulty tasks that get even better results than "hard" in order to challenge them instead of shifting the goalposts for the entire group. Might work, might not: but my most regular closest-to-optimization guy at the moment plays a goliath bard, and I'd rather not adapt the campaign so that he should reroll as an eladrin if he wants to keep making hard Arcana checks on a regular basis. </p><p></p><p></p><p></p><p>I freely admit this disagreement is likely at the heart of the matter.</p><p></p><p></p><p></p><p>Well, we're just getting to mid-paragon right now, but I can tell you right now that the three choices that are appealing most to me (and I can think of about six others on top of that) are </p><p></p><p>(a) Clever Tail [adds a new trick]</p><p>(b) Agile Athlete [makes attempting combat stunts more feasible and appealing]</p><p>(c) a math feat like Paragon Defenses or an Expertise feat.</p><p></p><p>The only thing that makes me consider (c) is the gnawing sense of obligation to the math. I'm just not fond of that as a motivation to pick something for my character; it doesn't reflect any of the choices the character would make, it just reflects a metagame necessity. And when I tell myself "(a) or (b) would accurately reflect the character's actions and interests, but I should pick (c) to account for monster scaling," it feels kind of like something's gone wrong.</p><p></p><p></p><p></p><p>It isn't necessarily desired, but yeah, that depends on the player. Locally, it's pretty desired. My wife's more prone to say "there are just too many cool feats and not enough slots." And even if you might have 17 feats at 30th level, the ones you take latest are the ones you'll use the least. It's one more incentive (for our group's playstyle, of course) to focus first on the ones that add interesting capabilities and reflect the character's personality.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5501609, member: 3820"] I basically disagree, mostly because the definition of "good" has changed. The difference is between "you can achieve a hard DC about 50% of the time if you're trained and have a good stat" to "you can achieve a hard DC about 50% of the time if you're trained, have a good stat, spent a feat on Skill Focus and/or took a race that complements the skill in question and/or have an appropriate paragon path and/or have a magic item that will make up the difference." So if you're trained in a skill you have a strong stat for, you've moved from being defined as "good" to "better off than you would be if you were untrained." Or at least that's how it feels to me. Of course, this complaint's pretty minor; I can just go ahead and use the DMG2 DCs instead of the Essentials-era DCs. If a skill optimizer player were to emerge, I'd probably just start introducing "excruciating" difficulty tasks that get even better results than "hard" in order to challenge them instead of shifting the goalposts for the entire group. Might work, might not: but my most regular closest-to-optimization guy at the moment plays a goliath bard, and I'd rather not adapt the campaign so that he should reroll as an eladrin if he wants to keep making hard Arcana checks on a regular basis. I freely admit this disagreement is likely at the heart of the matter. Well, we're just getting to mid-paragon right now, but I can tell you right now that the three choices that are appealing most to me (and I can think of about six others on top of that) are (a) Clever Tail [adds a new trick] (b) Agile Athlete [makes attempting combat stunts more feasible and appealing] (c) a math feat like Paragon Defenses or an Expertise feat. The only thing that makes me consider (c) is the gnawing sense of obligation to the math. I'm just not fond of that as a motivation to pick something for my character; it doesn't reflect any of the choices the character would make, it just reflects a metagame necessity. And when I tell myself "(a) or (b) would accurately reflect the character's actions and interests, but I should pick (c) to account for monster scaling," it feels kind of like something's gone wrong. It isn't necessarily desired, but yeah, that depends on the player. Locally, it's pretty desired. My wife's more prone to say "there are just too many cool feats and not enough slots." And even if you might have 17 feats at 30th level, the ones you take latest are the ones you'll use the least. It's one more incentive (for our group's playstyle, of course) to focus first on the ones that add interesting capabilities and reflect the character's personality. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
How did 4e take simulation away from D&D?
Top