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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How did 4e take simulation away from D&D?
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<blockquote data-quote="Crazy Jerome" data-source="post: 5502042" data-attributes="member: 54877"><p>I agree with this. But bringing it back slightly more sim than the RAW, 4E isn't hard to house rule in this respect--as long as you apply the 80/20 rule and accept that the house rules are going to tweak the results and feel, not turn 4E into a simulation.</p><p> </p><p>For example, something like this would add a bit more sim to 4E, and nullify a huge chunk of the edge cases:</p><p> </p><p>Anti-Training: You have a blindspot, severe lack of interest, little exposure, etc. to this skill. For whatever reason, you have never found it easy to learn. Take a -5 to all skill checks with that skill. In compensation, you may take a free skill training feat in another skill. You may only take this option once.</p><p> </p><p>Hyper Focus: You have a blindspot, severe lack of interest, little exposure, etc. to a particular application of a skill (e.g. swimming part of Athletics). For whatever reason, you have never found it easy to learn. Take a -5 to all skill checks that involve that application. In compensation, you gain a +3 to another application of a different skills (e.g. balance part of Acrobatics, particular history area, etc.) You may take this option multiple times, at DM's discretion.</p><p> </p><p>There are some pitfalls with both, but if you really want a little more sim in 4E, none of the pitfalls are so severe that you can't work around them with a bit of DM oversight. And players in the group that don't want to bother aren't out anything.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5502042, member: 54877"] I agree with this. But bringing it back slightly more sim than the RAW, 4E isn't hard to house rule in this respect--as long as you apply the 80/20 rule and accept that the house rules are going to tweak the results and feel, not turn 4E into a simulation. For example, something like this would add a bit more sim to 4E, and nullify a huge chunk of the edge cases: Anti-Training: You have a blindspot, severe lack of interest, little exposure, etc. to this skill. For whatever reason, you have never found it easy to learn. Take a -5 to all skill checks with that skill. In compensation, you may take a free skill training feat in another skill. You may only take this option once. Hyper Focus: You have a blindspot, severe lack of interest, little exposure, etc. to a particular application of a skill (e.g. swimming part of Athletics). For whatever reason, you have never found it easy to learn. Take a -5 to all skill checks that involve that application. In compensation, you gain a +3 to another application of a different skills (e.g. balance part of Acrobatics, particular history area, etc.) You may take this option multiple times, at DM's discretion. There are some pitfalls with both, but if you really want a little more sim in 4E, none of the pitfalls are so severe that you can't work around them with a bit of DM oversight. And players in the group that don't want to bother aren't out anything. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How did 4e take simulation away from D&D?
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