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How did 4e take simulation away from D&D?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5524535" data-attributes="member: 82106"><p>Right, so the puzzle is where did this come from. Do the rules imply it? Or is it something that arose in the community or did some dev make some comment or what? What got that ball rolling? I've pointed out 100's of times in different forums that the 4e books definitely don't say it outright, yet I think the only response I've ever gotten up to now was "yes, it does, somewhere it does, I know!" lol. Mostly I just find it curious. It is sort of like the "sugar makes kids hyper" meme. Everyone KNOWS it is true (except of course it isn't...).</p><p></p><p></p><p></p><p>Yeah, I don't think there are really very large differences in actual practice between most fairly successful experienced DMs. They use different techniques, but mostly games work pretty close to the same everywhere. </p><p></p><p>I've certainly found that players have a tendency to let slip the fluff of dogs. Seems to be pretty much independent of system though IME. It probably correlates most closely to the sheer complexity of the rules. I don't think the form matters.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5524535, member: 82106"] Right, so the puzzle is where did this come from. Do the rules imply it? Or is it something that arose in the community or did some dev make some comment or what? What got that ball rolling? I've pointed out 100's of times in different forums that the 4e books definitely don't say it outright, yet I think the only response I've ever gotten up to now was "yes, it does, somewhere it does, I know!" lol. Mostly I just find it curious. It is sort of like the "sugar makes kids hyper" meme. Everyone KNOWS it is true (except of course it isn't...). Yeah, I don't think there are really very large differences in actual practice between most fairly successful experienced DMs. They use different techniques, but mostly games work pretty close to the same everywhere. I've certainly found that players have a tendency to let slip the fluff of dogs. Seems to be pretty much independent of system though IME. It probably correlates most closely to the sheer complexity of the rules. I don't think the form matters. [/QUOTE]
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How did 4e take simulation away from D&D?
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