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How Did I Become a Grognard?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7569998" data-attributes="member: 82106"><p>9th level is a bit of a bad one to compare, because the table-based 1e attack matrices make level 9 the end of a band for clerics that starts at 7th level. If you check 7th, 8th, or 10th, the difference is 2 points. Not nothing, but not enough to make the cleric drastically less effective. </p><p></p><p></p><p></p><p>Again, the difference is pretty small! I mean, plenty of people would use a flail simply for the RP factor if they felt like it and not feel significantly slighted. 2-7, 2-8 is equivalent to 1-8,1-10 and I don't really think anyone would call that drastically inferior. Heck, the smaller damage variation of using 2d4 is almost worth it!</p><p></p><p></p><p></p><p>Nobody ever said fighters weren't better. Heck, they need SOMETHING to be good at! The paladin is simply OP, and guarded by a very strict ability score gate (crappy design, but such it is). Chances are you will be playing a cleric as your 'holy fighter' because you WON'T HAVE ANY OTHER CHOICE. Of course you'd play it as a paladin if you got CHA 17 (etc.). It will work perfectly well, and the fact that you could hypothetically be an evil cleric or potentially your theme of 'sniper paladin' (WTF?) isn't possible doesn't really matter to that. Clerics subsume the thematic ground of paladins. Why, if that was a design decision, etc. are basically irrelevant!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7569998, member: 82106"] 9th level is a bit of a bad one to compare, because the table-based 1e attack matrices make level 9 the end of a band for clerics that starts at 7th level. If you check 7th, 8th, or 10th, the difference is 2 points. Not nothing, but not enough to make the cleric drastically less effective. Again, the difference is pretty small! I mean, plenty of people would use a flail simply for the RP factor if they felt like it and not feel significantly slighted. 2-7, 2-8 is equivalent to 1-8,1-10 and I don't really think anyone would call that drastically inferior. Heck, the smaller damage variation of using 2d4 is almost worth it! Nobody ever said fighters weren't better. Heck, they need SOMETHING to be good at! The paladin is simply OP, and guarded by a very strict ability score gate (crappy design, but such it is). Chances are you will be playing a cleric as your 'holy fighter' because you WON'T HAVE ANY OTHER CHOICE. Of course you'd play it as a paladin if you got CHA 17 (etc.). It will work perfectly well, and the fact that you could hypothetically be an evil cleric or potentially your theme of 'sniper paladin' (WTF?) isn't possible doesn't really matter to that. Clerics subsume the thematic ground of paladins. Why, if that was a design decision, etc. are basically irrelevant! [/QUOTE]
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