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How Did I Become a Grognard?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7570661" data-attributes="member: 82106"><p>Right, but I think there is 'common usage' and 'what themes will the class readily evoke'. Before the Paladin class existed, you MUST play this using the cleric, and given the fundamental archetype that is the 'divine crusader' I'm pretty sure that it was considered a fairly obvious and intended choice (I can speak from experience and say that we considered it so, given that I played in the pre-Greyhawk era of D&D).</p><p></p><p>Obviously the paladin is useful in depicting this holy warrior/divine crusader type. As for why it was added to the game, I think at the time there wasn't really a 'science' to what people added to D&D. Gygax read the book, added the class because 'cool!' and that was that. I think the conception of classes at that time was rather more niche than what we usually think of today. You could make up a class that was basically a description of what you wanted in a character. The provided classes were only considered a starting point, and its not like there were themes, paragon paths, PRCs, feats, etc. back then. You just made up a new class!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7570661, member: 82106"] Right, but I think there is 'common usage' and 'what themes will the class readily evoke'. Before the Paladin class existed, you MUST play this using the cleric, and given the fundamental archetype that is the 'divine crusader' I'm pretty sure that it was considered a fairly obvious and intended choice (I can speak from experience and say that we considered it so, given that I played in the pre-Greyhawk era of D&D). Obviously the paladin is useful in depicting this holy warrior/divine crusader type. As for why it was added to the game, I think at the time there wasn't really a 'science' to what people added to D&D. Gygax read the book, added the class because 'cool!' and that was that. I think the conception of classes at that time was rather more niche than what we usually think of today. You could make up a class that was basically a description of what you wanted in a character. The provided classes were only considered a starting point, and its not like there were themes, paragon paths, PRCs, feats, etc. back then. You just made up a new class! [/QUOTE]
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