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How Did I Survive AD&D? Fudging and Railroads, Apparently
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<blockquote data-quote="pemerton" data-source="post: 9472365" data-attributes="member: 42582"><p>As best I can tell, what works for the majority of D&D players is a pretty railroad-y game, in which the players' main job is (i) to embellish scenes with colour, via some relatively non-impactful play of their PCs, and (ii) to move from combat to combat by following moderately oblique clues provided by the GM.</p><p></p><p>In this approach to play, "quantum ogres" will not create any problems at all, as they don't undermine either (i) or (ii).</p><p></p><p>Scene-framing-type play is an approach to play that is an approach to play that is neither a sandbox, nor a railroad, nor some intermediate or hybrid approach. A railroad assume GM authority over both content and scene-framing. A sandbox assumes GM authority over content but a certain sort of player control over scene-framing (by making choices about what actions to take to "enliven" what bits of the sandbox). Scene-framed play rests on GM authority over scene-framing but takes a very different approach to how content is established and developed.</p><p></p><p>You can see a discussion of the approach, in the context of D&D play, in this thread: <a href="https://www.enworld.org/threads/pemertonian-scene-framing-a-good-approach-to-d-d-4e.333786/" target="_blank">D&D 4E - Pemertonian Scene-Framing; A Good Approach to D&D 4e</a></p></blockquote><p></p>
[QUOTE="pemerton, post: 9472365, member: 42582"] As best I can tell, what works for the majority of D&D players is a pretty railroad-y game, in which the players' main job is (i) to embellish scenes with colour, via some relatively non-impactful play of their PCs, and (ii) to move from combat to combat by following moderately oblique clues provided by the GM. In this approach to play, "quantum ogres" will not create any problems at all, as they don't undermine either (i) or (ii). Scene-framing-type play is an approach to play that is an approach to play that is neither a sandbox, nor a railroad, nor some intermediate or hybrid approach. A railroad assume GM authority over both content and scene-framing. A sandbox assumes GM authority over content but a certain sort of player control over scene-framing (by making choices about what actions to take to "enliven" what bits of the sandbox). Scene-framed play rests on GM authority over scene-framing but takes a very different approach to how content is established and developed. You can see a discussion of the approach, in the context of D&D play, in this thread: [URL="https://www.enworld.org/threads/pemertonian-scene-framing-a-good-approach-to-d-d-4e.333786/"]D&D 4E - Pemertonian Scene-Framing; A Good Approach to D&D 4e[/URL] [/QUOTE]
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How Did I Survive AD&D? Fudging and Railroads, Apparently
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