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How Did I Survive AD&D? Fudging and Railroads, Apparently
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<blockquote data-quote="Xamnam" data-source="post: 9472725" data-attributes="member: 7037765"><p>Very much agreed. Railroad<strong>ing, </strong>as an active verb, is the specific term used because trains can only go where tracks are already laid. If players are "being railroaded", that requires, at least to me, that they are actively trying to leave the tracks and not being allowed to do so, or are roughly forced back onto them, and therefore is inherently a negative/confrontational term. If players are happily steaming straight towards a destination that they share with the DM, entirely under their own volition and without having their choices unfairly stymied, then the term doesn't really make sense, and it's inaccurate to say that the DM is railroading them. </p><p></p><p><span style="font-size: 10px">This is separate from describing a module/adventure as <strong>a</strong> railroad, and there are different nuances at play there, though I still end up in largely the same place, and why I think Linear Adventure is a very useful term as a distinct concept / more neutral variation. </span></p></blockquote><p></p>
[QUOTE="Xamnam, post: 9472725, member: 7037765"] Very much agreed. Railroad[B]ing, [/B]as an active verb, is the specific term used because trains can only go where tracks are already laid. If players are "being railroaded", that requires, at least to me, that they are actively trying to leave the tracks and not being allowed to do so, or are roughly forced back onto them, and therefore is inherently a negative/confrontational term. If players are happily steaming straight towards a destination that they share with the DM, entirely under their own volition and without having their choices unfairly stymied, then the term doesn't really make sense, and it's inaccurate to say that the DM is railroading them. [SIZE=2]This is separate from describing a module/adventure as [B]a[/B] railroad, and there are different nuances at play there, though I still end up in largely the same place, and why I think Linear Adventure is a very useful term as a distinct concept / more neutral variation. [/SIZE] [/QUOTE]
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How Did I Survive AD&D? Fudging and Railroads, Apparently
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