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*Pathfinder & Starfinder
How did 'Righteous Might' affect your game?
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<blockquote data-quote="Marimmar" data-source="post: 1881871" data-attributes="member: 1789"><p>I already got some feedback and it seems that the cleric player herself is not bothered by errataing 'Righteous Might' (she thinks it's too powerful). So that won't pose a problem to me anymore. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for combat tactics the road to the near TPK was at first a battle against 2 young blue dragons (out to raid a white dragon's lair) EL 10, not very tough for a level 11 group, then they stupidly engaged two dwarven spectres guarding a lost dwarven valley where they truthfully answered that they came to raid some dwarven tombs - scratch 4 levels from the wizard - and then faced the Mature White Dragon CR 11 and all died except for the wizard who fled from the start of the battle and had to travel for almost 5 weeks to gather enough funds from allies to cast three true ressurections.</p><p></p><p>I thought that the party bought the farm this time but they managed to surprise me by being quite creative about how to get their stuff back. The dragon was no match for the prepared party, even with just mundane equipment. At least their coffers are drained, the dragon got away and they are indebted to a power figure which will lead to some further adventuring. The hoard will definitely not cover the expenses of the ressurections.</p><p></p><p>~Marimmar</p></blockquote><p></p>
[QUOTE="Marimmar, post: 1881871, member: 1789"] I already got some feedback and it seems that the cleric player herself is not bothered by errataing 'Righteous Might' (she thinks it's too powerful). So that won't pose a problem to me anymore. :) As for combat tactics the road to the near TPK was at first a battle against 2 young blue dragons (out to raid a white dragon's lair) EL 10, not very tough for a level 11 group, then they stupidly engaged two dwarven spectres guarding a lost dwarven valley where they truthfully answered that they came to raid some dwarven tombs - scratch 4 levels from the wizard - and then faced the Mature White Dragon CR 11 and all died except for the wizard who fled from the start of the battle and had to travel for almost 5 weeks to gather enough funds from allies to cast three true ressurections. I thought that the party bought the farm this time but they managed to surprise me by being quite creative about how to get their stuff back. The dragon was no match for the prepared party, even with just mundane equipment. At least their coffers are drained, the dragon got away and they are indebted to a power figure which will lead to some further adventuring. The hoard will definitely not cover the expenses of the ressurections. ~Marimmar [/QUOTE]
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How did 'Righteous Might' affect your game?
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