Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
How did WoW dethrone Everquest?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheLe" data-source="post: 4863414" data-attributes="member: 3981"><p>Just to build on Asmor, there are a couple other things.</p><p></p><p>1) XP boost. In another interview, they talked about how the resting bonus works. Currently, when you are in main city or inn, you accumulate a "resting bonus". This happens if you are logged in (or you log out while in the city or inn). The idea is that you can log out for 8 hours, come back later and get double XP for a while... so that you can catch up to your friends who have been playing all that time.</p><p></p><p>However, it wasn't intended that way. Originally Blizzard gave players an <strong>XP Penalty</strong> to players the longer they played to prevent them from leveling too quickly. They realized that this was harming the player rather than helping, so they reversed it and implemented the XP boost instead! In the end, they said, the results were the same. </p><p></p><p>This was one of the most fascinating game decisions I have seen in WoW, and makes a lot of sense. That's just the kind of thing that puts players first.</p><p></p><p>2) Everquest 2 has better graphics, polygon count, and  more powerful graphics engine. However, World of Warcraft has the better artists. WoW has less polygons, but the the artists did a fantastic job of making things colorful and bringing everything to life.</p><p></p><p>Sometimes less is more.</p><p></p><p>-The Le</p></blockquote><p></p>
[QUOTE="TheLe, post: 4863414, member: 3981"] Just to build on Asmor, there are a couple other things. 1) XP boost. In another interview, they talked about how the resting bonus works. Currently, when you are in main city or inn, you accumulate a "resting bonus". This happens if you are logged in (or you log out while in the city or inn). The idea is that you can log out for 8 hours, come back later and get double XP for a while... so that you can catch up to your friends who have been playing all that time. However, it wasn't intended that way. Originally Blizzard gave players an [B]XP Penalty[/B] to players the longer they played to prevent them from leveling too quickly. They realized that this was harming the player rather than helping, so they reversed it and implemented the XP boost instead! In the end, they said, the results were the same. This was one of the most fascinating game decisions I have seen in WoW, and makes a lot of sense. That's just the kind of thing that puts players first. 2) Everquest 2 has better graphics, polygon count, and more powerful graphics engine. However, World of Warcraft has the better artists. WoW has less polygons, but the the artists did a fantastic job of making things colorful and bringing everything to life. Sometimes less is more. -The Le [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
How did WoW dethrone Everquest?
Top