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How did you avoid spamming attacks in 3e combat?
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<blockquote data-quote="jasin" data-source="post: 4613235" data-attributes="member: 7531"><p>Unusual situations. Multiple melee PCs trying to engage a single melee opponent in a 5 ft. wide passage makes overrun very attractive, even if it means you won't do any damage or that you'll take an AoO.</p><p></p><p>Margin for error, both in terms of tactics and character design. At very high levels, my wizard AoW wizard got so powerful he could provide support in one fight, blast with spells in another, and wade into melee and unload with Arcane Strike in the third. If I had to find the absolute optimum or die, I would've been less likely to branch out.</p><p></p><p>Options (in play, as opposed to character design). A wizard or cleric or beguiler will likely try out more different approaches over time than a sorcerer or a barbarian, because they simply they have more different approaches to choose from.</p><p></p><p></p><p>Either simple efficiency (if it works better than anything else...) or the fact that the player liked his focus on a single schtick.</p></blockquote><p></p>
[QUOTE="jasin, post: 4613235, member: 7531"] Unusual situations. Multiple melee PCs trying to engage a single melee opponent in a 5 ft. wide passage makes overrun very attractive, even if it means you won't do any damage or that you'll take an AoO. Margin for error, both in terms of tactics and character design. At very high levels, my wizard AoW wizard got so powerful he could provide support in one fight, blast with spells in another, and wade into melee and unload with Arcane Strike in the third. If I had to find the absolute optimum or die, I would've been less likely to branch out. Options (in play, as opposed to character design). A wizard or cleric or beguiler will likely try out more different approaches over time than a sorcerer or a barbarian, because they simply they have more different approaches to choose from. Either simple efficiency (if it works better than anything else...) or the fact that the player liked his focus on a single schtick. [/QUOTE]
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How did you avoid spamming attacks in 3e combat?
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