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How did you avoid spamming attacks in 3e combat?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 4613972" data-attributes="member: 1165"><p>IME,</p><p></p><p>1) Fighters had one option: attack. (Occasionally you would use Power Attack - which is purely a numeric penalty/bonus, or maybe the lame Whirlwind Attack, but generally you just attacked.)</p><p></p><p>2) Combats in 4e tend to take more rounds. However, a 4e fighter, at least early in the fight, will have way more options, and even when they run out of powers, they still have two at-wills. That's just less fun than the options available earlier in the fight.</p><p></p><p>So, IMO, 4e fighters are more than than 3.x fighters in every way. They're just not as fun as, say, 3.x wizards.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 4613972, member: 1165"] IME, 1) Fighters had one option: attack. (Occasionally you would use Power Attack - which is purely a numeric penalty/bonus, or maybe the lame Whirlwind Attack, but generally you just attacked.) 2) Combats in 4e tend to take more rounds. However, a 4e fighter, at least early in the fight, will have way more options, and even when they run out of powers, they still have two at-wills. That's just less fun than the options available earlier in the fight. So, IMO, 4e fighters are more than than 3.x fighters in every way. They're just not as fun as, say, 3.x wizards. [/QUOTE]
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How did you avoid spamming attacks in 3e combat?
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