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How did you avoid spamming attacks in 3e combat?
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<blockquote data-quote="el-remmen" data-source="post: 4614047" data-attributes="member: 11"><p>As someone who has figured the average combat in our campaigns is in the neighborhood of 12 to 13 rounds - I have found that so-called spamming has not been an issue at all - and in most of our combats (against multiple foes anyway) there is a fair amount of other options used, i.e. fighting defensively, aid another, jumping and climbing, balancing, bullrush and trip attacks, fleeing and re-grouping, etc. . .</p><p></p><p>I guess it is my style of play and my preference for environment and combat goals being a large amount of determining the tone of the combat.</p><p></p><p>Last session was 17 rounds of combat against raiding barbarians among the tightly packed buildings of a ramshackle town, a half the party fighting from horseback half the time, the other half using missile fire from a rear position - climbing on buildings, grappling a child away from one of the opponents, etc. . .</p><p></p><p>It was a hell of a lot of fun. . . It was also a helluva tough fight where 4 of the 6 PCs dropped to negative hps (the wizard dropped three times over the course of the two encounters - the previous session was 16 rounds of the party ambushing the arriving barbarians)</p></blockquote><p></p>
[QUOTE="el-remmen, post: 4614047, member: 11"] As someone who has figured the average combat in our campaigns is in the neighborhood of 12 to 13 rounds - I have found that so-called spamming has not been an issue at all - and in most of our combats (against multiple foes anyway) there is a fair amount of other options used, i.e. fighting defensively, aid another, jumping and climbing, balancing, bullrush and trip attacks, fleeing and re-grouping, etc. . . I guess it is my style of play and my preference for environment and combat goals being a large amount of determining the tone of the combat. Last session was 17 rounds of combat against raiding barbarians among the tightly packed buildings of a ramshackle town, a half the party fighting from horseback half the time, the other half using missile fire from a rear position - climbing on buildings, grappling a child away from one of the opponents, etc. . . It was a hell of a lot of fun. . . It was also a helluva tough fight where 4 of the 6 PCs dropped to negative hps (the wizard dropped three times over the course of the two encounters - the previous session was 16 rounds of the party ambushing the arriving barbarians) [/QUOTE]
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How did you avoid spamming attacks in 3e combat?
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