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How did you avoid spamming attacks in 3e combat?
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<blockquote data-quote="pawsplay" data-source="post: 4614299" data-attributes="member: 15538"><p>Nothing will prevent me from doing it. However, improvising such a thing involves less on-the-spot game redesign in Basic D&D than it does 4e. With all the Fighter, Rogue, and Ranger exploits, your options are more hemmed in. </p><p></p><p>It's kind of the same complaint you could make about the tactical feat from 3.5 that involves fighting large creatures... it gives lots of neat options for attacking from below and climbing on and such. The problem is that 3.5 does not have a set of rules for attempting those things without such a feat, and further, all the rules about space and squeezing and AoOs and such hem in the opportunities to treat a very large creature more like terrain, or having grappling more a case of holding onto it rather than holding it in place.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4614299, member: 15538"] Nothing will prevent me from doing it. However, improvising such a thing involves less on-the-spot game redesign in Basic D&D than it does 4e. With all the Fighter, Rogue, and Ranger exploits, your options are more hemmed in. It's kind of the same complaint you could make about the tactical feat from 3.5 that involves fighting large creatures... it gives lots of neat options for attacking from below and climbing on and such. The problem is that 3.5 does not have a set of rules for attempting those things without such a feat, and further, all the rules about space and squeezing and AoOs and such hem in the opportunities to treat a very large creature more like terrain, or having grappling more a case of holding onto it rather than holding it in place. [/QUOTE]
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How did you avoid spamming attacks in 3e combat?
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