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How did you end your campaign?
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<blockquote data-quote="Breakstone" data-source="post: 1313173" data-attributes="member: 481"><p>So my campaign is wrapping up to a close, and I've been pondering how exactly to end it. Epic fight with the big bad atop a thousand-foot tower that's bobbing in the wind? Large-scale army battle between diabolical forces? Or should they return back to where it all began, the tavern where the aged warrior first asked them to join his side in combat?</p><p></p><p>In the past, I've played in the end of one campaign and ended another. All other campaigns died out before their end was due.</p><p></p><p>In the second edition I co-DM'd, we fought this evil guy who had been taken over by a magic item. Basically, he represented all the negative energy in the universe. As we battled, stars were slowly winking out. The universe was being destroyed. We ended up sacrificing ourselves to rebuild the new world (the Third Edition of the world, if you will).</p><p></p><p>I had the pleasure of ending the third edition campaign. I squeezed every iconic adventure into that, from omens about exploding cows (abominable... a-bomb-in-a-bull!), to a fire fortress in the middle of hell, to a labrynth guarded by a minotaur, to a riddling leprechaun. And although the characters defeated the Big Bad, and the Further Big Bad, they witnessed a bunch of draconic troops marching out of the castle to invade their world. Although the campaign had ended, the Dragon Wars had only began...</p><p></p><p>So how have you ended your campaigns? One paragraph for each campaign, please, just to keep things short and sweet.</p></blockquote><p></p>
[QUOTE="Breakstone, post: 1313173, member: 481"] So my campaign is wrapping up to a close, and I've been pondering how exactly to end it. Epic fight with the big bad atop a thousand-foot tower that's bobbing in the wind? Large-scale army battle between diabolical forces? Or should they return back to where it all began, the tavern where the aged warrior first asked them to join his side in combat? In the past, I've played in the end of one campaign and ended another. All other campaigns died out before their end was due. In the second edition I co-DM'd, we fought this evil guy who had been taken over by a magic item. Basically, he represented all the negative energy in the universe. As we battled, stars were slowly winking out. The universe was being destroyed. We ended up sacrificing ourselves to rebuild the new world (the Third Edition of the world, if you will). I had the pleasure of ending the third edition campaign. I squeezed every iconic adventure into that, from omens about exploding cows (abominable... a-bomb-in-a-bull!), to a fire fortress in the middle of hell, to a labrynth guarded by a minotaur, to a riddling leprechaun. And although the characters defeated the Big Bad, and the Further Big Bad, they witnessed a bunch of draconic troops marching out of the castle to invade their world. Although the campaign had ended, the Dragon Wars had only began... So how have you ended your campaigns? One paragraph for each campaign, please, just to keep things short and sweet. [/QUOTE]
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