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How did you end your campaign?
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<blockquote data-quote="Sir Trent" data-source="post: 1313751" data-attributes="member: 6434"><p><strong>Heh</strong></p><p></p><p>One memorable campaign which lasted over five years in RT was modeled basically around one very evil wizard who chose the players as his personal enemies/whipping boys. They opposed this wizard at every turn, and vice versa. Over the course of the campaign, the party periodically would fall into a state of suspended animation, awaking after a number of years that increased with each 'nap'. Each time they awoke, their old nemisis would be waiting for them, older and increased in power. In the end, after 10,000 years of elapsed time and the characters all old physically (we played weekly for the whole five years), they finally managed to breach the wizard's defenses and get within sight of him. The three characters that survived, that is. Many didn't. The party leader shouted the wizard's name and said 'here I am, I'm still alive' to which the wizard responded "Who are you?" The wizard had managed to preserve his own life but had gone senile in the long years of awaiting the characters last 'nap'. For the last year of playing, the party saw the old wizard's hand in every bad thing that happened, even though he was long past the point of actually being able to harm them.</p><p></p><p>Not grammatically correct, but one paragraph <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Sir Trent, post: 1313751, member: 6434"] [b]Heh[/b] One memorable campaign which lasted over five years in RT was modeled basically around one very evil wizard who chose the players as his personal enemies/whipping boys. They opposed this wizard at every turn, and vice versa. Over the course of the campaign, the party periodically would fall into a state of suspended animation, awaking after a number of years that increased with each 'nap'. Each time they awoke, their old nemisis would be waiting for them, older and increased in power. In the end, after 10,000 years of elapsed time and the characters all old physically (we played weekly for the whole five years), they finally managed to breach the wizard's defenses and get within sight of him. The three characters that survived, that is. Many didn't. The party leader shouted the wizard's name and said 'here I am, I'm still alive' to which the wizard responded "Who are you?" The wizard had managed to preserve his own life but had gone senile in the long years of awaiting the characters last 'nap'. For the last year of playing, the party saw the old wizard's hand in every bad thing that happened, even though he was long past the point of actually being able to harm them. Not grammatically correct, but one paragraph ;) [/QUOTE]
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