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<blockquote data-quote="arwink" data-source="post: 1313860" data-attributes="member: 2292"><p>The campaign ended when the PC's disabled most of the Big Bad Guys defences and killed him. We did a session where the last battle was played out (somewhat earlier than I'd expected, but with myself and the players both tackling high level gaming for the first time, they managed to pull off some unexpected tricks that shortened the planned adventures a little). </p><p></p><p>When the big bad was destroyed, and the source of his power broken, we spent the rest of the session doing an epilogue - what was likely to happen to the PC's in the future, what kind of actions they'd like to take, and what happens to their families. The barbarian eventually died, the wizard dissappeared, and the cleric devoted himself to protecting the kingdom they'd put together and watching over the groups heirs.</p><p></p><p>Of course, the main reason for this was because our next campaign was supposed to be in the same setting, some ten to twenty years after their victory, but we ended up starting in a different world due to an influx of new players.</p></blockquote><p></p>
[QUOTE="arwink, post: 1313860, member: 2292"] The campaign ended when the PC's disabled most of the Big Bad Guys defences and killed him. We did a session where the last battle was played out (somewhat earlier than I'd expected, but with myself and the players both tackling high level gaming for the first time, they managed to pull off some unexpected tricks that shortened the planned adventures a little). When the big bad was destroyed, and the source of his power broken, we spent the rest of the session doing an epilogue - what was likely to happen to the PC's in the future, what kind of actions they'd like to take, and what happens to their families. The barbarian eventually died, the wizard dissappeared, and the cleric devoted himself to protecting the kingdom they'd put together and watching over the groups heirs. Of course, the main reason for this was because our next campaign was supposed to be in the same setting, some ten to twenty years after their victory, but we ended up starting in a different world due to an influx of new players. [/QUOTE]
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