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How did you experience the WotC Setting Search
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<blockquote data-quote="Arcane Runes Press" data-source="post: 2041997" data-attributes="member: 402"><p>I had plans to enter several setting ideas, but some serious freelance commitments cut into my time enormously, and I submitted only one.</p><p></p><p>The one I ended up submitting was a reworked version of the Summerlands, a game I've been developing off and on for a while now. When I sent it, I was a bit conflicted - I won't kid myself and pretend it wouldn't have been wonderful to win, and wouldn't have been more profitable than it will be now, but the Summerlands has always been a very personal thing for me and I wasn't really sure I wanted to let it go.</p><p></p><p>Fortunately *ahem* for me... it didn't win anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>In retrospect, I should have concentrated on the other ideas - we've all got lots of perfectly interesting settings rolling around in our heads, and I made the mistake of concentrating too heavily on one. Of course, that's all academic anyway, as Eberron turned out to be a very worthy setting. </p><p></p><p></p><p>As to the stuff around the setting search... I unintentionally sparked an ENORMOUS flamewar that spanned both ENWorld and RPG.net (at the time, it was the 5th longest thread in RPG.net history) when I was far too undiplomatic in my response to people saying their work was too good for WotC. Wish I hadn't done that - but live and learn and become an RPG.net admin two years later, as they say.</p><p></p><p>Otherwise, I followed it with interest, and was very happy to see several of the final 10 folks get a chance to publish their settings. I was also happy to see all the excitement around the contest, as it really livened up the place, and kindled a lot of imagination. </p><p></p><p></p><p>My biggest regret is that I've never seen Keith Baker's 1 pager. I'm curious to see how he presented Eberron, and managed to his ideas for such a diverse and quirky setting across in a single page. </p><p></p><p>Patrick Y.</p></blockquote><p></p>
[QUOTE="Arcane Runes Press, post: 2041997, member: 402"] I had plans to enter several setting ideas, but some serious freelance commitments cut into my time enormously, and I submitted only one. The one I ended up submitting was a reworked version of the Summerlands, a game I've been developing off and on for a while now. When I sent it, I was a bit conflicted - I won't kid myself and pretend it wouldn't have been wonderful to win, and wouldn't have been more profitable than it will be now, but the Summerlands has always been a very personal thing for me and I wasn't really sure I wanted to let it go. Fortunately *ahem* for me... it didn't win anyway. :p In retrospect, I should have concentrated on the other ideas - we've all got lots of perfectly interesting settings rolling around in our heads, and I made the mistake of concentrating too heavily on one. Of course, that's all academic anyway, as Eberron turned out to be a very worthy setting. As to the stuff around the setting search... I unintentionally sparked an ENORMOUS flamewar that spanned both ENWorld and RPG.net (at the time, it was the 5th longest thread in RPG.net history) when I was far too undiplomatic in my response to people saying their work was too good for WotC. Wish I hadn't done that - but live and learn and become an RPG.net admin two years later, as they say. Otherwise, I followed it with interest, and was very happy to see several of the final 10 folks get a chance to publish their settings. I was also happy to see all the excitement around the contest, as it really livened up the place, and kindled a lot of imagination. My biggest regret is that I've never seen Keith Baker's 1 pager. I'm curious to see how he presented Eberron, and managed to his ideas for such a diverse and quirky setting across in a single page. Patrick Y. [/QUOTE]
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