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<blockquote data-quote="nopantsyet" data-source="post: 2042573" data-attributes="member: 3109"><p>Well, I just assumed from the start that it was both market research and a publicity stunt. But I have no problem with that. I maintain it was a great idea. Why not? Get the active community (i.e. the money-spenders) interested. Give them something they'll be talking about for months. Start promoting a product that you haven't even started developing at the same time. I applaud the folks who came up with this idea.</p><p></p><p>So I wrote a one-pager. I was in the process of starting my first homebrew world, and I thought it was a pretty good idea. I didn't expect to make it anywhere, but I figured stranger things have happened, right? Of course it didn't get picked. And by the time Eberron came out, I had taken a lot of lessons from my own experience and the Eberron design journals and was starting my second homebrew. This one I feel good about.</p><p></p><p>I figure the exercise was good for me. It forced me to break down the world in ways I hadn't considered. Now I'm not saying I'm ready to be published or anything, but I think my current world is pretty good. We're having a fun time playing in it at any rate.</p><p></p><p>And I do like Eberron. I would love to play in an Eberron game. I try to take lessons from it even though there are some parts I'd like to steal. Maybe if I ever take a hiatus or my current campaign ends.</p></blockquote><p></p>
[QUOTE="nopantsyet, post: 2042573, member: 3109"] Well, I just assumed from the start that it was both market research and a publicity stunt. But I have no problem with that. I maintain it was a great idea. Why not? Get the active community (i.e. the money-spenders) interested. Give them something they'll be talking about for months. Start promoting a product that you haven't even started developing at the same time. I applaud the folks who came up with this idea. So I wrote a one-pager. I was in the process of starting my first homebrew world, and I thought it was a pretty good idea. I didn't expect to make it anywhere, but I figured stranger things have happened, right? Of course it didn't get picked. And by the time Eberron came out, I had taken a lot of lessons from my own experience and the Eberron design journals and was starting my second homebrew. This one I feel good about. I figure the exercise was good for me. It forced me to break down the world in ways I hadn't considered. Now I'm not saying I'm ready to be published or anything, but I think my current world is pretty good. We're having a fun time playing in it at any rate. And I do like Eberron. I would love to play in an Eberron game. I try to take lessons from it even though there are some parts I'd like to steal. Maybe if I ever take a hiatus or my current campaign ends. [/QUOTE]
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