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How did you fare against Venomfang the Young Green Dragon Lost Mine of Phandelver?
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<blockquote data-quote="Mull Ponders" data-source="post: 7083685" data-attributes="member: 6777930"><p>I've run two different parties at Venomfang, all experienced players. Both encounters happened at 3rd level.</p><p></p><p>One party dealt with the cultists separately, a short bloody fight. Then the tackled Venomfang the next day. They got in a large alpha strike with the scroll of fireball from Glasstaff's chest, trying to force Venomfang into the open (they succeeded but nuked some of the treasure). The party was spread out so no breath weapon could get more than one person, and some of the party had corners of buildings, etc. to use for cover. They quickly got him down to half hit points without taking a lot of damage. I play Dragons as cowards, seeing none of the attackers down and reaching half hit points, Venomfang bolted to the north. The party didn't have nearly enough firepower to bring him down before he was out of range.</p><p></p><p>The second party also took out the cultists on a separate day. There was a hilarious fight, with the local Druid and the party's Circle of the Moon Druid sneaking down the chimney as squirrels to spy on the cultists. The rest of the party (using the squirrel intel) then lured the one fanatical cultist out with the illusion that Venomfang had landed near the window he was looking out (the illusion was just of the tail section, sticking out past the corner of the next building.) Fanatic doesn't last a round. Then the Circle of the Moon Druid uses her last shapeshift to turn into a large Dire Wolf (in that tiny cabin) happily munching the non-fanatical cultists until they surrender. I portrayed everyone but the fanatic as basically farmers who were payed more than they would normally see in a year to follow this guy, wear a funny mask and keep him out of trouble if possible.</p><p></p><p>The second party now had a potion of flying from the cultist. Next day they improvised their own alpha strike, with flying, dropping a keg of alcohol, then igniting it with a firebolt. Venomfang erupts, tangles with the party druid, knocking her out of wildshape with a breath weapon (she shifts back into wolf before she dies), then the Paladin in the party takes the dragon on for a couple of rounds, eats another breath weapon but saves. The rest of the party is peppering the dragon with arrows , eldrich bolts, firebolts, basically anything they have for four rounds. At which point Venomfang is finally at half hit points, seeing no one down, the dragon leaves. And this party also loses some of the loot.</p></blockquote><p></p>
[QUOTE="Mull Ponders, post: 7083685, member: 6777930"] I've run two different parties at Venomfang, all experienced players. Both encounters happened at 3rd level. One party dealt with the cultists separately, a short bloody fight. Then the tackled Venomfang the next day. They got in a large alpha strike with the scroll of fireball from Glasstaff's chest, trying to force Venomfang into the open (they succeeded but nuked some of the treasure). The party was spread out so no breath weapon could get more than one person, and some of the party had corners of buildings, etc. to use for cover. They quickly got him down to half hit points without taking a lot of damage. I play Dragons as cowards, seeing none of the attackers down and reaching half hit points, Venomfang bolted to the north. The party didn't have nearly enough firepower to bring him down before he was out of range. The second party also took out the cultists on a separate day. There was a hilarious fight, with the local Druid and the party's Circle of the Moon Druid sneaking down the chimney as squirrels to spy on the cultists. The rest of the party (using the squirrel intel) then lured the one fanatical cultist out with the illusion that Venomfang had landed near the window he was looking out (the illusion was just of the tail section, sticking out past the corner of the next building.) Fanatic doesn't last a round. Then the Circle of the Moon Druid uses her last shapeshift to turn into a large Dire Wolf (in that tiny cabin) happily munching the non-fanatical cultists until they surrender. I portrayed everyone but the fanatic as basically farmers who were payed more than they would normally see in a year to follow this guy, wear a funny mask and keep him out of trouble if possible. The second party now had a potion of flying from the cultist. Next day they improvised their own alpha strike, with flying, dropping a keg of alcohol, then igniting it with a firebolt. Venomfang erupts, tangles with the party druid, knocking her out of wildshape with a breath weapon (she shifts back into wolf before she dies), then the Paladin in the party takes the dragon on for a couple of rounds, eats another breath weapon but saves. The rest of the party is peppering the dragon with arrows , eldrich bolts, firebolts, basically anything they have for four rounds. At which point Venomfang is finally at half hit points, seeing no one down, the dragon leaves. And this party also loses some of the loot. [/QUOTE]
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How did you fare against Venomfang the Young Green Dragon Lost Mine of Phandelver?
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