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How did you get your Wii?
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<blockquote data-quote="Felon" data-source="post: 4072280" data-attributes="member: 8158"><p>Well, to put it simply, the rarity is due to a combination of high demand and low price. </p><p></p><p>Sony and Microsoft both focused their efforts on building boxes that would appeal to the uber-hardcore gamer with heavy-duty horsepower and graphics, and applied a MSRP of $500-$600. </p><p></p><p>Nintendo made a console that had a highly intuitive control system, gave it a less sticker-shocking price of $250, and managed to tap into a mainstream market of ordinary people that dwarfs the hardcore gamers by several orders of magnitude.</p><p></p><p>To many a non-gamer, an Xbox controller is like the hi-tech equivalent of a Chinese finger puzzle (two thumbsticks, a D-pad, four multi-colorred thumb buttons, right and left shoulder buttons, right and left trigger buttons, and as if that weren't enough, many games are even starting to incorporate the back and forward buttons that previously were just used to pause). OTOH, a three-year-old can pick up a Wii controller and start playing.</p><p></p><p>There's also something to be said for the games. Xbox and PS3 serve up a lot of grim, bloody first-person shooters. Wii games are generally sutiable for kids and parents, with a big party-game emphasis. </p><p></p><p>Video game consoles tend to be loss leaders. This is claimed not to be the case with the Wii, but I personally find that rather hard to believe. At any rate, Nintendo seems content to not ramp up the production of Wiii's.</p></blockquote><p></p>
[QUOTE="Felon, post: 4072280, member: 8158"] Well, to put it simply, the rarity is due to a combination of high demand and low price. Sony and Microsoft both focused their efforts on building boxes that would appeal to the uber-hardcore gamer with heavy-duty horsepower and graphics, and applied a MSRP of $500-$600. Nintendo made a console that had a highly intuitive control system, gave it a less sticker-shocking price of $250, and managed to tap into a mainstream market of ordinary people that dwarfs the hardcore gamers by several orders of magnitude. To many a non-gamer, an Xbox controller is like the hi-tech equivalent of a Chinese finger puzzle (two thumbsticks, a D-pad, four multi-colorred thumb buttons, right and left shoulder buttons, right and left trigger buttons, and as if that weren't enough, many games are even starting to incorporate the back and forward buttons that previously were just used to pause). OTOH, a three-year-old can pick up a Wii controller and start playing. There's also something to be said for the games. Xbox and PS3 serve up a lot of grim, bloody first-person shooters. Wii games are generally sutiable for kids and parents, with a big party-game emphasis. Video game consoles tend to be loss leaders. This is claimed not to be the case with the Wii, but I personally find that rather hard to believe. At any rate, Nintendo seems content to not ramp up the production of Wiii's. [/QUOTE]
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