Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How did you handle your TPK?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neo" data-source="post: 1663166" data-attributes="member: 4139"><p>Never EVER had a TPK in my 24 years of play... come pretty close a time or two, but I've generally always given the group either enough "hints" in play that something they could meet is potentially beyond them (such as one adventure where the first ever appearance of the BBG in Waterdeep was heralded by Khelben Blackstaff being unceremoniously blasted onto his rump) managed to avoid a TPK there (as that was not the point of the encounter and didn't want the group getting into a scrap with the BBG) by keeping them at bay with minions and a Spirit Wall spell.</p><p></p><p>Coming quite close in play atm to a number of potential TPK encounters as the group are stuck in an elven prison that dates back to the time of Cormanthor, underneath Hullack Forest. they are in a position where they have to stop the BBG who is currently imprisoned and acting remotely through his cursed brother (now undead), they cannot morally kill the cursed brother as he is not under his own control when forced to do wrong and the only way to properly end the threat caused by the BBG is to open the very seals that imprison him in order that they can try to slay him once and for all. So far its taken them around about 7 months real time to explore the elven prison (was more of a mini cimmunity) and fought many undead, solved many puzzles, triggered many traps etc.. </p><p></p><p>But now they have enough pieces of information that they know what they need to do.. they cannot leave because of the growing army of undead that awaits them outside and have been driven ever closer to the BBG's prison...as they go they have begun to encounter tougher and tougher undead guardians.. and now were in the relams of stat and level draining encounters, so TPK's are a distinct possibility if they get some bad rolls or play out some ill concieved tactics. they have limited healing, only one means to bring someone back from the dead once... though that is something which if they dont use it on themselves will actually benefit them more storywise later by allowing them to do something generous and pure.</p><p></p><p>I think though I'd probably fudge enough to ensure that no TPK occured even if by rolls it had in order to prevent everything coming to a complete standstill with everyone needing to make characters right before the stories finale.</p><p></p><p>We did nearly have a TPK once when we played a test scenario for Epic play (the guys were curious...<shakes head>) just after the epic handbook came out. they spent near enough 3 days making the characters from scratch to play in the adventure which was in Dungeon (first one for epic) and they died against the minons in about 3 rounds.. only one PC survived and that is only because he was so fast the enemies couldn't catch him too kill him. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="Neo, post: 1663166, member: 4139"] Never EVER had a TPK in my 24 years of play... come pretty close a time or two, but I've generally always given the group either enough "hints" in play that something they could meet is potentially beyond them (such as one adventure where the first ever appearance of the BBG in Waterdeep was heralded by Khelben Blackstaff being unceremoniously blasted onto his rump) managed to avoid a TPK there (as that was not the point of the encounter and didn't want the group getting into a scrap with the BBG) by keeping them at bay with minions and a Spirit Wall spell. Coming quite close in play atm to a number of potential TPK encounters as the group are stuck in an elven prison that dates back to the time of Cormanthor, underneath Hullack Forest. they are in a position where they have to stop the BBG who is currently imprisoned and acting remotely through his cursed brother (now undead), they cannot morally kill the cursed brother as he is not under his own control when forced to do wrong and the only way to properly end the threat caused by the BBG is to open the very seals that imprison him in order that they can try to slay him once and for all. So far its taken them around about 7 months real time to explore the elven prison (was more of a mini cimmunity) and fought many undead, solved many puzzles, triggered many traps etc.. But now they have enough pieces of information that they know what they need to do.. they cannot leave because of the growing army of undead that awaits them outside and have been driven ever closer to the BBG's prison...as they go they have begun to encounter tougher and tougher undead guardians.. and now were in the relams of stat and level draining encounters, so TPK's are a distinct possibility if they get some bad rolls or play out some ill concieved tactics. they have limited healing, only one means to bring someone back from the dead once... though that is something which if they dont use it on themselves will actually benefit them more storywise later by allowing them to do something generous and pure. I think though I'd probably fudge enough to ensure that no TPK occured even if by rolls it had in order to prevent everything coming to a complete standstill with everyone needing to make characters right before the stories finale. We did nearly have a TPK once when we played a test scenario for Epic play (the guys were curious...<shakes head>) just after the epic handbook came out. they spent near enough 3 days making the characters from scratch to play in the adventure which was in Dungeon (first one for epic) and they died against the minons in about 3 rounds.. only one PC survived and that is only because he was so fast the enemies couldn't catch him too kill him. :lol: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How did you handle your TPK?
Top