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How did you handle your TPK?
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<blockquote data-quote="Caliber" data-source="post: 1667028" data-attributes="member: 1310"><p>Currently, my group's last two games have ended up in TPKs. As another poster put it, our alignment tends towards Chaotic Suicidal. </p><p></p><p>The first TPK was at the hands of Beholders. A nest of Beholders had taken over an alien ship, and was using the advanced tech to slowly begin taking over the galaxy (this was in DragonStar). A Wild Magic surge had taken place, causing all creatures who died on the planet we were on to come back as undead, and several party memebers were now adventuring as undead creatures. We only had to kill the party member responsible for the Wild Surge, but we didn't because we felt it would weaken us too much (only a few characters were alive)</p><p></p><p>We fought several Beholders, but then when a few live ones and the undead versions of the ones we had already killed caught up, we didn't have a chance. The living members were wiped out and the dead members went down as soon as the responsible party member did. </p><p></p><p>The more recent TPK (in my game <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> ) was in the Lord of the Iron Fortress module. The party thought attacking through the front door was a stupid plan, so they Disintegrated a hole in the back ... right at the spot where the big bad guys hung out. Two party member managed to Teleport away, and another Dimension Doored into the ground, shifting him into the Astral. </p><p></p><p>We might go back ... but with all but three of the group dead, I dunno how we'll manage it.</p></blockquote><p></p>
[QUOTE="Caliber, post: 1667028, member: 1310"] Currently, my group's last two games have ended up in TPKs. As another poster put it, our alignment tends towards Chaotic Suicidal. The first TPK was at the hands of Beholders. A nest of Beholders had taken over an alien ship, and was using the advanced tech to slowly begin taking over the galaxy (this was in DragonStar). A Wild Magic surge had taken place, causing all creatures who died on the planet we were on to come back as undead, and several party memebers were now adventuring as undead creatures. We only had to kill the party member responsible for the Wild Surge, but we didn't because we felt it would weaken us too much (only a few characters were alive) We fought several Beholders, but then when a few live ones and the undead versions of the ones we had already killed caught up, we didn't have a chance. The living members were wiped out and the dead members went down as soon as the responsible party member did. The more recent TPK (in my game :heh: ) was in the Lord of the Iron Fortress module. The party thought attacking through the front door was a stupid plan, so they Disintegrated a hole in the back ... right at the spot where the big bad guys hung out. Two party member managed to Teleport away, and another Dimension Doored into the ground, shifting him into the Astral. We might go back ... but with all but three of the group dead, I dunno how we'll manage it. [/QUOTE]
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