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<blockquote data-quote="MarkB" data-source="post: 8077676" data-attributes="member: 40176"><p>I played D&D at a school club for a few sessions, but couldn't say that I really learned the system very well. After that, I didn't play again until I was in my late 20s.</p><p></p><p>The way I actually learned the system was quite unusual. I had bought and avidly played Baldur's Gate I and II on PC, and Bioware were developing their next D&D game, Neverwinter Nights, and they had an online community on their forums with whom they were actively consulting during the game's design, in which I was an eager participant.</p><p></p><p>The problem was, much of the discussion revolved around the move from the 2e ruleset used in the Baldur's Gate game to the 3e ruleset for Neverwinter Nights - and I had trouble participating because I only knew 2e from the videogames, and didn't know 3e at all. So I actually bought the 3e rulebooks purely and specifically in order to participate in the discussions, and I read them avidly, specifically with an eye to the technicalities of the rules, because that was what was being adapted into the videogame.</p><p></p><p>I was a complete loner at the time, so it actually took several months before I made the decision that "hey, I've got the books, maybe I should actually try and find somewhere to play this thing." So I signed up with a local gaming club, joined up, and started playing. I'm afraid I was a terrible rules lawyer at first, because I went into it with a nigh-encyclopedic knowledge of the rules combined with zero experience of actual play or table etiquette. I did get better over time, and I still play and GM in the same club nearly 20 years later.</p></blockquote><p></p>
[QUOTE="MarkB, post: 8077676, member: 40176"] I played D&D at a school club for a few sessions, but couldn't say that I really learned the system very well. After that, I didn't play again until I was in my late 20s. The way I actually learned the system was quite unusual. I had bought and avidly played Baldur's Gate I and II on PC, and Bioware were developing their next D&D game, Neverwinter Nights, and they had an online community on their forums with whom they were actively consulting during the game's design, in which I was an eager participant. The problem was, much of the discussion revolved around the move from the 2e ruleset used in the Baldur's Gate game to the 3e ruleset for Neverwinter Nights - and I had trouble participating because I only knew 2e from the videogames, and didn't know 3e at all. So I actually bought the 3e rulebooks purely and specifically in order to participate in the discussions, and I read them avidly, specifically with an eye to the technicalities of the rules, because that was what was being adapted into the videogame. I was a complete loner at the time, so it actually took several months before I made the decision that "hey, I've got the books, maybe I should actually try and find somewhere to play this thing." So I signed up with a local gaming club, joined up, and started playing. I'm afraid I was a terrible rules lawyer at first, because I went into it with a nigh-encyclopedic knowledge of the rules combined with zero experience of actual play or table etiquette. I did get better over time, and I still play and GM in the same club nearly 20 years later. [/QUOTE]
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