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How did you play back in the day? - forked from Q's Leveling Comparisons
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<blockquote data-quote="Hussar" data-source="post: 4876501" data-attributes="member: 22779"><p>Heh, Y'know what, I'm going to declare a win for everyone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Korgoth - you are absolutely, 100% right. So long as you ignore my initial post, and all subsequents posts, and focus solely on a throw away line that I tossed out as I went to bed, you are completely right that I failed to provide a poll that in any way proved my point. Pat yourself on the back, that's full of win.</p><p></p><p>Me, I proved to myself sufficiently that I made my point. My basic premise was that mega-dungeon play was not the norm back in the day, despite claims to the contrary. Even with RC's rather equivocating definition of "norm", I'm still pretty content that I've shown that mega-dungeon play was not the standard at the table. It may very well have featured in every single group that played AD&D, but, few enough did it often enough to consider it a habit.</p><p></p><p>That's full of win too.</p><p></p><p>So, everyone's happy. I like it when everyone's happy. I can't see any more useful content coming out of this conversation, so, thanks to all who participated.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4876501, member: 22779"] Heh, Y'know what, I'm going to declare a win for everyone. :) Korgoth - you are absolutely, 100% right. So long as you ignore my initial post, and all subsequents posts, and focus solely on a throw away line that I tossed out as I went to bed, you are completely right that I failed to provide a poll that in any way proved my point. Pat yourself on the back, that's full of win. Me, I proved to myself sufficiently that I made my point. My basic premise was that mega-dungeon play was not the norm back in the day, despite claims to the contrary. Even with RC's rather equivocating definition of "norm", I'm still pretty content that I've shown that mega-dungeon play was not the standard at the table. It may very well have featured in every single group that played AD&D, but, few enough did it often enough to consider it a habit. That's full of win too. So, everyone's happy. I like it when everyone's happy. I can't see any more useful content coming out of this conversation, so, thanks to all who participated. [/QUOTE]
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