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General Tabletop Discussion
*Pathfinder & Starfinder
How different are Fighters from common soldiers/warriors?
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<blockquote data-quote="Cadence" data-source="post: 6269762" data-attributes="member: 6701124"><p>Gave you some chances related to rolling them too, so I tried <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p> </p><p>As some others have hinted at in various threads, players' die rolling seems like it might be tampering with the cosmic balance and laws of probability given how many 18/xx strengths were rolled back in the day. (If any of you rolled like that in the last two days, I'm blaming you for my bridge hands at lunch today). </p><p> </p><p>Personally, I get more annoyed by the randomness in character creation every year, so I prefer the point buy (or even pick what fits the character) and fixed HP per level. Unless we're playing a high lethality game, then I'm good with anything. </p><p></p><p></p><p></p><p>I can definitely understand that.</p></blockquote><p></p>
[QUOTE="Cadence, post: 6269762, member: 6701124"] Gave you some chances related to rolling them too, so I tried ;) As some others have hinted at in various threads, players' die rolling seems like it might be tampering with the cosmic balance and laws of probability given how many 18/xx strengths were rolled back in the day. (If any of you rolled like that in the last two days, I'm blaming you for my bridge hands at lunch today). Personally, I get more annoyed by the randomness in character creation every year, so I prefer the point buy (or even pick what fits the character) and fixed HP per level. Unless we're playing a high lethality game, then I'm good with anything. I can definitely understand that. [/QUOTE]
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Community
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How different are Fighters from common soldiers/warriors?
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