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How "different" does a new setting have to be?
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<blockquote data-quote="Turjan" data-source="post: 1321638" data-attributes="member: 3477"><p>Right. That's the approach I prefer myself. That's why I liked Dark Sun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.Hehe, yes. I agree with you that this is still one of the major problems within D&D. If a character of a nonhuman race likes to wear a different necklace from the standard race, they create a new race.You forgot the snotty attitude <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. I still think that the PHB elves are a big misconception. And this in several different ways. Both things you mentioned with elves, near immortality and affinity for magic, are somewhat void, because this high starting age is not playable and doesn't make sense, and because elves have been stripped of their affinity for magic for the sake of the "give everything to everyone" attitude that makes up the very core of D&D3E. There are better choices for magic users than elves nowadays.I think, to get "your" type of fantasy, you have to stick to homebrew. At least, I try to achieve these things there.Hehe, I'm always interested in campaign worlds, because I like to see different takes on old themes. Btw, in my homebrew I tried to achieve that by _reducing_ the number of races. My elves are a mix of elven, gnomish and dwarvish traits, with different cultures who might despise each other, but are all sure to be "elves" as opposed to humans. I made a similar summation of orcs and goblinoids, who sport lots of different nations, tribes, clans and cultures, too. Sure, you will find several stereotypes in this mix, but they are not as rigid as in standard D&D. You wouldn't like it, though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />. My elves don't get particularly old - if they don't want to go the lossy path of fey <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p></blockquote><p></p>
[QUOTE="Turjan, post: 1321638, member: 3477"] Right. That's the approach I prefer myself. That's why I liked Dark Sun :).Hehe, yes. I agree with you that this is still one of the major problems within D&D. If a character of a nonhuman race likes to wear a different necklace from the standard race, they create a new race.You forgot the snotty attitude :D. I still think that the PHB elves are a big misconception. And this in several different ways. Both things you mentioned with elves, near immortality and affinity for magic, are somewhat void, because this high starting age is not playable and doesn't make sense, and because elves have been stripped of their affinity for magic for the sake of the "give everything to everyone" attitude that makes up the very core of D&D3E. There are better choices for magic users than elves nowadays.I think, to get "your" type of fantasy, you have to stick to homebrew. At least, I try to achieve these things there.Hehe, I'm always interested in campaign worlds, because I like to see different takes on old themes. Btw, in my homebrew I tried to achieve that by _reducing_ the number of races. My elves are a mix of elven, gnomish and dwarvish traits, with different cultures who might despise each other, but are all sure to be "elves" as opposed to humans. I made a similar summation of orcs and goblinoids, who sport lots of different nations, tribes, clans and cultures, too. Sure, you will find several stereotypes in this mix, but they are not as rigid as in standard D&D. You wouldn't like it, though :(. My elves don't get particularly old - if they don't want to go the lossy path of fey ;). [/QUOTE]
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