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How different PC motivations support sandbox and campaign play
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<blockquote data-quote="Ovinomancer" data-source="post: 7439809" data-attributes="member: 16814"><p>It is true: no RPG has a functional economic system -- it's all handwaived away because no one really wants to play real economic systems (and, given we can't model our real-world economic system with but the barest of skill, it's impossible to actually model a fantasy one). That you think this statement is defeated because you have arbitrary scarcity in your game (and some others do as well) is baffling to me. The scarcity you're talking about isn't at all based on any economic principle -- it's either DM fiat or left to chance with dice rolls. That's not economics, sorry.</p><p></p><p>But, to really drive home a point, you're here arguing that some mythical economic force in a pretend elf game declares that any DM that doesn't have magic items for sale is doing it wrong. No, man, just no. If someone asks you for help in coming up with some faux economics for magic item sales, leap to and have fun. But, if someone says 'my pretend elf game has no magic items for sale' you really shouldn't go leaping in with 'pretend elf arbitrary economics DEMAND that magic items are for sale!' It's a bad look.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7439809, member: 16814"] It is true: no RPG has a functional economic system -- it's all handwaived away because no one really wants to play real economic systems (and, given we can't model our real-world economic system with but the barest of skill, it's impossible to actually model a fantasy one). That you think this statement is defeated because you have arbitrary scarcity in your game (and some others do as well) is baffling to me. The scarcity you're talking about isn't at all based on any economic principle -- it's either DM fiat or left to chance with dice rolls. That's not economics, sorry. But, to really drive home a point, you're here arguing that some mythical economic force in a pretend elf game declares that any DM that doesn't have magic items for sale is doing it wrong. No, man, just no. If someone asks you for help in coming up with some faux economics for magic item sales, leap to and have fun. But, if someone says 'my pretend elf game has no magic items for sale' you really shouldn't go leaping in with 'pretend elf arbitrary economics DEMAND that magic items are for sale!' It's a bad look. [/QUOTE]
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