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How difficult should Difficulty be?
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<blockquote data-quote="Maxperson" data-source="post: 8705143" data-attributes="member: 23751"><p>Why is the bold true? Clearly the game doesn't intend just anyone to be able to attempt and succeed at a nearly impossible task, so they model that by making the DC high enough to be out of range of anyone but mid to high level adventurers or the very rare low level adventurer with just the right set-up AND magic.</p><p></p><p>Lowering the DC to 25 makes it very hard for many(1 in 200) completely untrained commoners and for most 1st level adventurers. Literally nothing is nearly impossible any longer.</p><p> </p><p>Nearly impossible is not an individual thing that differs for each person. It's a blanket number that makes a task nearly impossible and an individual with exceptional ability, say a 20th level PC with expertise and 20 in a stat, would have an amazingly high 10% chance to succeed.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8705143, member: 23751"] Why is the bold true? Clearly the game doesn't intend just anyone to be able to attempt and succeed at a nearly impossible task, so they model that by making the DC high enough to be out of range of anyone but mid to high level adventurers or the very rare low level adventurer with just the right set-up AND magic. Lowering the DC to 25 makes it very hard for many(1 in 200) completely untrained commoners and for most 1st level adventurers. Literally nothing is nearly impossible any longer. Nearly impossible is not an individual thing that differs for each person. It's a blanket number that makes a task nearly impossible and an individual with exceptional ability, say a 20th level PC with expertise and 20 in a stat, would have an amazingly high 10% chance to succeed. [/QUOTE]
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