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How difficult should Difficulty be?
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<blockquote data-quote="James Gasik" data-source="post: 8705265" data-attributes="member: 6877472"><p>Because it's not fun to say "no"? And we're not talking about "random characters" here either. Take Maxperson's example of a farmer with a 20 ability score. That <strong>is</strong> an Olympic-level character, the absolute peak of physical ability. There's not a lot of those kinds of people running around!</p><p></p><p>And history is full of people who have pushed the boundaries of what's believed to be possible. There was a time when experts said that a human couldn't possibly run a 4 minute mile. In the 1940’s, the mile record was pushed to 4:01, where it stood for nine years, as runners struggled with the idea that, just maybe, the experts had it right. Perhaps the human body had reached its limit.</p><p></p><p>Then, on May 6, 1954, Roger Bannister broke the 4-minute barrier, running the distance in 3:59.4. As part of his training, he relentlessly visualized the achievement in order to create a sense of certainty in his mind and body.</p><p></p><p><strong>Barely a year after Bannister’s accomplishment, someone else ran a mile in under 4 minutes. </strong>Then some more runners did. Now, it’s almost routine. Even strong high-schoolers today run 4-minute miles.</p><p></p><p>So why not let player characters kick reason to the curb and do the impossible? Why do we need to throw high DC checks at them without good cause? Like Charlaquin said, the DM can always say "no" if it suspends disbelief too far.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8705265, member: 6877472"] Because it's not fun to say "no"? And we're not talking about "random characters" here either. Take Maxperson's example of a farmer with a 20 ability score. That [B]is[/B] an Olympic-level character, the absolute peak of physical ability. There's not a lot of those kinds of people running around! And history is full of people who have pushed the boundaries of what's believed to be possible. There was a time when experts said that a human couldn't possibly run a 4 minute mile. In the 1940’s, the mile record was pushed to 4:01, where it stood for nine years, as runners struggled with the idea that, just maybe, the experts had it right. Perhaps the human body had reached its limit. Then, on May 6, 1954, Roger Bannister broke the 4-minute barrier, running the distance in 3:59.4. As part of his training, he relentlessly visualized the achievement in order to create a sense of certainty in his mind and body. [B]Barely a year after Bannister’s accomplishment, someone else ran a mile in under 4 minutes. [/B]Then some more runners did. Now, it’s almost routine. Even strong high-schoolers today run 4-minute miles. So why not let player characters kick reason to the curb and do the impossible? Why do we need to throw high DC checks at them without good cause? Like Charlaquin said, the DM can always say "no" if it suspends disbelief too far. [/QUOTE]
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