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<blockquote data-quote="wingsandsword" data-source="post: 2551499" data-attributes="member: 14159"><p>You mean <strong>formerly</strong> good-aligned characters. If any PC's in any game I run (or would ever want to play in) ever made demonic pacts, killed captives in cold blood, or ate halfling brains they'd be considered Evil, and no longer be playable PC's. As for suicide, I've seen characters seppuku in an OA/Rokugan game, so I won't complain there (except to say that a honorbound suicide-protest is probably a completely different type of suicide than you were thinking about).</p><p></p><p>Frankly, if I played in a game at Gen Con that was like that, if it wasn't advertised as a horror game (and a fairly grisly one at that) I'd talk about it for years as one of those "bad con games" you hear about.</p><p></p><p>Sick & depraved acts are not things I play RPG's to hear about or think about, and certainly not the kind of things that should be rewarded.</p><p></p><p>Now, I'll certainly depict acts of immorality or questionable judgement. A character being seduced by a succubus in my former campaign was handwaved away to a short description akin to what you might get from a network TV action/drama show, I've had PC's offered drugs (they didn't accept), and seriously offered membership and high rank in dark cults (they declined). I see D&D as a game you play to depict heroes, not anti-heroes, and certainly not villains.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2551499, member: 14159"] You mean [b]formerly[/b] good-aligned characters. If any PC's in any game I run (or would ever want to play in) ever made demonic pacts, killed captives in cold blood, or ate halfling brains they'd be considered Evil, and no longer be playable PC's. As for suicide, I've seen characters seppuku in an OA/Rokugan game, so I won't complain there (except to say that a honorbound suicide-protest is probably a completely different type of suicide than you were thinking about). Frankly, if I played in a game at Gen Con that was like that, if it wasn't advertised as a horror game (and a fairly grisly one at that) I'd talk about it for years as one of those "bad con games" you hear about. Sick & depraved acts are not things I play RPG's to hear about or think about, and certainly not the kind of things that should be rewarded. Now, I'll certainly depict acts of immorality or questionable judgement. A character being seduced by a succubus in my former campaign was handwaved away to a short description akin to what you might get from a network TV action/drama show, I've had PC's offered drugs (they didn't accept), and seriously offered membership and high rank in dark cults (they declined). I see D&D as a game you play to depict heroes, not anti-heroes, and certainly not villains. [/QUOTE]
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