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How disturbing are your games?
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<blockquote data-quote="Tarangil" data-source="post: 2552769" data-attributes="member: 34763"><p>My games with adults can get a little dark. But that depends where they are and what they're doing. For example I had a troupe rescue a paladin of Lathander who was imprisioned in hell, and he had a few issues. His issues weren't in hell, that's where he was found, something happened to him on the gray waste that he was never able to deal with and was constantly haunted by what he saw. </p><p></p><p> He eventually ran off to face his fears without his companions and they took off after to help. What they found out though was the land that had Fuc*ed him up was where all the unborn souls go, and BOY the imagery was a mix of Marilyn Manson & Nirvana (fetuses on trees and such) along with the our deepest fears of our psyche on mortality. By the end the players were pretty green and definelty disturbed on that aspect of the afterlife.</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Besides that I made two players puke (no one was drinking) while describing a plague victim they were interviewing....The breaking point for them is when he coughed something up that resembled cottage cheese. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Tarangil, post: 2552769, member: 34763"] My games with adults can get a little dark. But that depends where they are and what they're doing. For example I had a troupe rescue a paladin of Lathander who was imprisioned in hell, and he had a few issues. His issues weren't in hell, that's where he was found, something happened to him on the gray waste that he was never able to deal with and was constantly haunted by what he saw. He eventually ran off to face his fears without his companions and they took off after to help. What they found out though was the land that had Fuc*ed him up was where all the unborn souls go, and BOY the imagery was a mix of Marilyn Manson & Nirvana (fetuses on trees and such) along with the our deepest fears of our psyche on mortality. By the end the players were pretty green and definelty disturbed on that aspect of the afterlife. :D Besides that I made two players puke (no one was drinking) while describing a plague victim they were interviewing....The breaking point for them is when he coughed something up that resembled cottage cheese. :D :D [/QUOTE]
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