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How do accuracy and power interact for Blade Pact Warlocks?
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<blockquote data-quote="Warpiglet" data-source="post: 7033169" data-attributes="member: 6689161"><p>Here is what I am asking in the OP:</p><p></p><p>If I have hex, extra damage from prof bonus via hexblade hex, possibly magic weapon bonus from improved pact weapon and eventually life drinker and thirsting blade as "go to" options, is it really worth going GWM "great weapon master" and swinging for the fences? <u> In short, each miss is a greater loss.</u> But each hit is potentially a big hit. All of this stacked on a mace (more likely to hit) is another ray to go particularly if you are only pumping up Charisma and not worrying early on about maxing strength. Which truly is a bigger butt kicker? </p><p></p><p>I am probably going with fluff over crunch but just wondered how much I am really giving up.</p><p></p><p>In other words, if I go mace and shield for flavor reasons, is it really that much of a sacrifice for the hexblade blade pact warlock? The thing we really lose is the pseudo smite. However, over some rounds of combat, hex would add up eventually (mostly?).</p><p></p><p>I am willing to lost power for flavor but wonder how much it really entails. Another thought is that if I burn spells for the "smite," I have fewer of them for other things. </p><p></p><p>Perhaps I am missing something. I just find it odd (I won't go so far as to say frustrating) that the hexblade and not the fiend pact requires the use of a two handed weapon in order to "warlock smite." </p><p></p><p>If you go all in with such a build (focused on greatsword, (i.e. curse bringer, great weapon master, likely heavy armor and upping strength) a lot of other options are foresaken and frankly, flavor starts to be limited in terms of these selections. As others have discussed, you can have a lot of versatility with the warlock...or you can be a one trick pony!</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7033169, member: 6689161"] Here is what I am asking in the OP: If I have hex, extra damage from prof bonus via hexblade hex, possibly magic weapon bonus from improved pact weapon and eventually life drinker and thirsting blade as "go to" options, is it really worth going GWM "great weapon master" and swinging for the fences? [U] In short, each miss is a greater loss.[/U] But each hit is potentially a big hit. All of this stacked on a mace (more likely to hit) is another ray to go particularly if you are only pumping up Charisma and not worrying early on about maxing strength. Which truly is a bigger butt kicker? I am probably going with fluff over crunch but just wondered how much I am really giving up. In other words, if I go mace and shield for flavor reasons, is it really that much of a sacrifice for the hexblade blade pact warlock? The thing we really lose is the pseudo smite. However, over some rounds of combat, hex would add up eventually (mostly?). I am willing to lost power for flavor but wonder how much it really entails. Another thought is that if I burn spells for the "smite," I have fewer of them for other things. Perhaps I am missing something. I just find it odd (I won't go so far as to say frustrating) that the hexblade and not the fiend pact requires the use of a two handed weapon in order to "warlock smite." If you go all in with such a build (focused on greatsword, (i.e. curse bringer, great weapon master, likely heavy armor and upping strength) a lot of other options are foresaken and frankly, flavor starts to be limited in terms of these selections. As others have discussed, you can have a lot of versatility with the warlock...or you can be a one trick pony! [/QUOTE]
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