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General Tabletop Discussion
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How do characters *gain* new classes? (In-game logic)
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<blockquote data-quote="Ibram" data-source="post: 1611359" data-attributes="member: 17640"><p>If you look at it from a skill, BaB, and HP angle there isnt that much between a character and a character who is one level higher. The big difference comes when you look a the special abilities (a 4th level magic user can only use 2nd level spells, but a 5th can use 3rd; quite a power jump). these changes rarely occur at a single level change, but rather over the course of 2-3 levels.</p><p></p><p>Now since all higher level abilities are either built on or an expansion of lower level ones it seems to me that you are just refining your abilities as time passes.</p><p></p><p>Taking a first level in a new class after 1st does not usualy require traning IMC, if your character has been dooing alot of fighting then you can take figher, if you have been in the woods (or have spent your time studing a particular foe) then you can be a ranger, lots of sneaking lets you be a rouge, you can pick up a music instrument and be a bard. if your character has spent alot of time REALY angry then you can become a barbarian.</p><p></p><p>Some classes are different though</p><p>Wizard requires you to study intensivly, most likely under some sort of mentor.</p><p>Druids are the same way, you need to have contact with a Druid (or perhapse a magiacl Druid thing) befor you can become a Druid.</p><p></p><p>The only class that does not require any sort of previous contact is the Mystic class (my variant Cleric). Any chump can be sitting there, tending sheep, when a clestial shows up and tells him to go rase an army to slaughter the heretics.</p></blockquote><p></p>
[QUOTE="Ibram, post: 1611359, member: 17640"] If you look at it from a skill, BaB, and HP angle there isnt that much between a character and a character who is one level higher. The big difference comes when you look a the special abilities (a 4th level magic user can only use 2nd level spells, but a 5th can use 3rd; quite a power jump). these changes rarely occur at a single level change, but rather over the course of 2-3 levels. Now since all higher level abilities are either built on or an expansion of lower level ones it seems to me that you are just refining your abilities as time passes. Taking a first level in a new class after 1st does not usualy require traning IMC, if your character has been dooing alot of fighting then you can take figher, if you have been in the woods (or have spent your time studing a particular foe) then you can be a ranger, lots of sneaking lets you be a rouge, you can pick up a music instrument and be a bard. if your character has spent alot of time REALY angry then you can become a barbarian. Some classes are different though Wizard requires you to study intensivly, most likely under some sort of mentor. Druids are the same way, you need to have contact with a Druid (or perhapse a magiacl Druid thing) befor you can become a Druid. The only class that does not require any sort of previous contact is the Mystic class (my variant Cleric). Any chump can be sitting there, tending sheep, when a clestial shows up and tells him to go rase an army to slaughter the heretics. [/QUOTE]
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How do characters *gain* new classes? (In-game logic)
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