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How do clerics pray for spells in a dungeon?
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<blockquote data-quote="werk" data-source="post: 2995541" data-attributes="member: 29663"><p>You are going to have this situation whether the time between 'refreshes' is 8 hours or 24 hours...it's just 24 hours gives you a lot more time for something interesting to happen. Plus, they are really wasting a ton of time. The best solution would be to start putting time limitations on their quests. "Recover the bloody fist of Mardrigan before the full moon or all is lost!"</p><p></p><p>I do think you should punish them for that behavior. Entering every combat fully loaded and cocked is going to skew their CR, so you'll raise the EL's to present a challenge, so they will literally be rewarded (in xp) for that type of play. There is no detriment to blowing all of their disposable resources in the first encounter they...encounter.</p><p></p><p>I don't know of any alternate system that wouldn't be a bookkeeping nightmare.</p></blockquote><p></p>
[QUOTE="werk, post: 2995541, member: 29663"] You are going to have this situation whether the time between 'refreshes' is 8 hours or 24 hours...it's just 24 hours gives you a lot more time for something interesting to happen. Plus, they are really wasting a ton of time. The best solution would be to start putting time limitations on their quests. "Recover the bloody fist of Mardrigan before the full moon or all is lost!" I do think you should punish them for that behavior. Entering every combat fully loaded and cocked is going to skew their CR, so you'll raise the EL's to present a challenge, so they will literally be rewarded (in xp) for that type of play. There is no detriment to blowing all of their disposable resources in the first encounter they...encounter. I don't know of any alternate system that wouldn't be a bookkeeping nightmare. [/QUOTE]
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How do clerics pray for spells in a dungeon?
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