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How do develop an EN World iPhone application?
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<blockquote data-quote="Janx" data-source="post: 4950169" data-attributes="member: 8835"><p>If the goal is to make this site browseable on the iPhone (or other mobile devices), you'd be better off looking into css, html and vbulletin skins as others suggest.</p><p></p><p>There's no need to write an app, just get the GUI code formatted for iPhone layout. And as somebody googled, folks have solved that problem.</p><p></p><p>In doing so, it becomes an client-check in the code to figure out which browser you have, and send the proper html formatted to work best with the client.</p><p></p><p>That's MUCH simpler then getting a Mac, getting the SDK, learning it, and desiging an app.</p><p></p><p>Plus, there's no barrier to entry. Anybody with a iPod or iPhone can browse to the site, which is likely the first thing they try to do anyway.</p><p></p><p>Odds are good, you can get skins for vbulletin to support a wide range of mobile devices. Not just iPhone.</p><p></p><p>The core formatting problem, as I see it, is that this site has a lot of different elements on it. header and footer banners, the actual forum items, some stuff on the side, a menu bar at the top. I have to enlarge and scroll the heck out of the page, to make out the General RPG Discussion screen, just to get to this thread on my iPhone.</p><p></p><p>Whereas, on a small screen, you only really have room to show 1 topic(a list of items to select, or a single item in detail), with a little room for manipulation and navigation. I'm not sure where room for banner ads would come in (but then I don't want banner ads...)</p></blockquote><p></p>
[QUOTE="Janx, post: 4950169, member: 8835"] If the goal is to make this site browseable on the iPhone (or other mobile devices), you'd be better off looking into css, html and vbulletin skins as others suggest. There's no need to write an app, just get the GUI code formatted for iPhone layout. And as somebody googled, folks have solved that problem. In doing so, it becomes an client-check in the code to figure out which browser you have, and send the proper html formatted to work best with the client. That's MUCH simpler then getting a Mac, getting the SDK, learning it, and desiging an app. Plus, there's no barrier to entry. Anybody with a iPod or iPhone can browse to the site, which is likely the first thing they try to do anyway. Odds are good, you can get skins for vbulletin to support a wide range of mobile devices. Not just iPhone. The core formatting problem, as I see it, is that this site has a lot of different elements on it. header and footer banners, the actual forum items, some stuff on the side, a menu bar at the top. I have to enlarge and scroll the heck out of the page, to make out the General RPG Discussion screen, just to get to this thread on my iPhone. Whereas, on a small screen, you only really have room to show 1 topic(a list of items to select, or a single item in detail), with a little room for manipulation and navigation. I'm not sure where room for banner ads would come in (but then I don't want banner ads...) [/QUOTE]
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How do develop an EN World iPhone application?
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